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agent-0
agent-0 @ Mission 1 -The battle for Fort Clarke!

Woh Sweet DUDE that is EPIC!

Reply Good karma+2 votes
agent-0
agent-0 @ Current work-in-progress and ideas

I found it really annoying how in the very first mission you constantly get pounded by Aeon bombers, and if you play hard you get pounded by Aeon gunships after 5 mins, so maybe like some are defence from fletcher would be sweet.

The Additions sound awesome and I can't wait to try them out!!

Reply Good karma+1 vote
agent-0
agent-0 @ New Interdictor dimentions

Looks epic!!

just one question
Are there going to Be Thranta's in this mod??

Reply Good karma+1 vote
agent-0
agent-0 @ Expanding Fronts - Capital Ships

Will these be buildable in a single player game??!!!

That would be Super-awesome, some unexpecting little Wookiee village gets obliterated by a Republic Venator!

Reply Good karma+2 votes
agent-0
agent-0 @ Expanding Fronts - Imperial Garrison

will the communication jamming array be buildable? if so what it going to do limit enemy sight? reveal cloaked units?

Reply Good karma+1 vote
agent-0
agent-0 @ Imperial Scout Sniper Preview

Will the air transports be able to hold more than 5 units??

Cause I found it extremely annoying being only able to transport 5 units per air transport when your enemy has a huge naval fleet.

Reply Good karma+3 votes
agent-0
agent-0 @ Expanding Fronts

If you play Star Wars Empire at War Forces of Corruption it has the three main types of Dark Troopers.

Reply Good karma+1 vote
agent-0
agent-0 @ Imperial Scout Sniper Preview

That's so cool!! but why didn't the Lambda Shuttles blow up from the anti-air?

Reply Good karma+2 votes
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