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Comment History
achilles_91
achilles_91 - - 17 comments @ Anno Domini 1257

only warband, or some expansions ? Someone pls tell me what exatly i need to install it.

Good karma+1 vote
achilles_91
achilles_91 - - 17 comments @ Anno Domini 1257

I need latest patch of mount and blade to be able to play this mod?

Good karma+1 vote
achilles_91
achilles_91 - - 17 comments @ Edain Mod

That problem with gates on castles is because of enginge, not because of this mod.
About archers.. When u got them to wanted position, press 'S'. This way they shouls stand there with 'balanced formation'.
I hope i helped, pozdrav. :)

Good karma+3 votes
achilles_91
achilles_91 - - 17 comments @ Edain Mod

Yes. :)

Good karma+3 votes
achilles_91
achilles_91 - - 17 comments @ Edain Mod

I agree with this. They should realy be able to kill siege engines with one hit.

Good karma+3 votes
achilles_91
achilles_91 - - 17 comments @ Edain Mod

Well he taken Misty mountians. It was his, orcs trolls, and others came later. But they wanted to stay there, yet they feared him, ist it allright that if they got ring they offer him it for pernament alliance ? Ofcourse, ring should also have posibility to be given to Smaug.

Good karma+2 votes
achilles_91
achilles_91 - - 17 comments @ Edain Mod

Have you considered calling balrog with One ring ? Having in mind shelob is no more hero in that faction
, and that Smaug should definetly be playable from start (just make him very strong, and very very costly).

Good karma+1 vote
achilles_91
achilles_91 - - 17 comments @ The Road to Edain 4.0: Misty Mountains, Part Two

Have you considered calling balrog with One ring ? Having in mind shelob is no more hero in that faction
, and that Smaug should definetly be playable from start (just make him very strong, and very very costly).

Good karma+1 vote
achilles_91
achilles_91 - - 17 comments @ Edain Mod

I completly agree, this nerf on Mordor is realy not needed. Fellbeasts in my opinion are too weak. Make them more costly, but more stronger. And definetly rework Gorthaur spellbook. Most of time while u research it, u will definetly before it find ring, because mordor have a ton of eyes for golum. so i realy dont see poing of Gorthaur spell as being last ..

Good karma+2 votes
achilles_91
achilles_91 - - 17 comments @ Edain Mod

May i ask what some of those 2 factions wouldb ? If ever done, what your think they would be ? I am asking, because i completly dont have idea. Maybe harad/rhun ? But i completly cant thing of second one.

Good karma+1 vote
achilles_91
achilles_91 - - 17 comments @ Edain Mod

Completly agree with everything in last comment! Pls put limit on catapults to be max 3, so that AI cant spam them. And definetly make building more stroinger, especialay walls and gate.

Good karma+1 vote
achilles_91
achilles_91 - - 17 comments @ Edain Mod

Oh God. I am sorry for calling this great work 'submod', i dont even knwo how i said that, probably cause im very tired. I know its 'mod', or better said expansion. :P
I am playing this mod for very long, so i am realy sorry for calling it 'submod' for some strange reason.

Good karma+1 vote
achilles_91
achilles_91 - - 17 comments @ Edain Mod

Realy stuning submod. However, i realy miss playying other factions, realy.. I wonder if some more of factions will get any soon? I would apreciate any answer.

Good karma+1 vote
achilles_91
achilles_91 - - 17 comments @ Edain Mod

i realy wish you luck in 4.0 , you doing things realy good. on the other side, dont you think rohan need some good infantry ? they are realy easy countered by all factions. just mass spears-archers ( + smthing for defeating peasents)
and last power (25 points) CAMP, is realy well done :)

Good karma+3 votes
achilles_91
achilles_91 - - 17 comments @ The Road to Edain 4.0: Angmar

im realy excited about new(old- bfme1) system. i just dont understand why angmar dont have trols in 3.8.1 ? didnt witch king used them? so, angmar wont have trols in 4.0 ?

Good karma+2 votes
achilles_91
achilles_91 - - 17 comments @ Eastern Front needs you!

just to say, that i registered here only because of this thread, or more precisely because of EF :)

Walki, that thing adding tiger by doctrine to be recruitable is great. i was thinking smth like that.

blackbichop, price for panzer V.. i cant say just like this, i had to try game(that version) so i can feel balance.. but 600+ in manpower (and 130+ fuel i mean hello??) is definitely too much.. in PE it's much better done thing with panzers V V( but just as you said, bad comparison:)).

however i want to say thank you guys for fast ansvering.
and just one more thing, i love when russians have trench's.. but you know what's best for this mod.. good luck to all EF team.

Good karma+1 vote
achilles_91
achilles_91 - - 17 comments @ Eastern Front needs you!

units are ok. there is just one problem, they would need panther to be a little stronger, cause it's useless for that price( and make it cheper ).. or maybe better solution they need to be able to produce tiger, not to call off by doctrite, but they need to be able to produce it ! simmilar to russians have is-2. everything else seems good considering you will add some inf with doctrines.. good luck ef, im your great fan.

Good karma+1 vote