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Sorry, I have just been extremely busy with school, My last exam is August 10 so expect some regular updates after that.
I will be making a news post within the next couple weeks of our progress
Won't be anytime soon
No, it will be an additional Hero
I release pictures every Friday of our progress so it's not all talk :D, as for an eta we only recently got a coder and he has been hard at work writing all the code by himself so we can get a release out so it's going to be awhile
It's going to be awhile
Thanks for the suggestion, I will consider it.
Its going to be taking the Sixth Capital Ship slot
For the models that I post with a Role name (For Example this model and this one Moddb.com) They currently have no name ingame yet, so if you have a name that you think would fit nicely with any model feel free to comment it on here and the one with the most upvotes I will most likely choose.
Thanks, I will consider it.
Yes the Trinium Asteroid will be in the next release
C:\USERNAME\Users\Stephen\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.82\SGI 1.80\GameInfo
Change False to True
The other races may be missing some files so it may even crash on startup
The BC-304 and Prometheus will have fighters in the next version and we will also have a Prometheus Hero unit
Will do, thanks for pointing out that bug.
The mod is still active
Thanks for the suggestions, I will consider it.
Additional Capital Ship
We will probably add that in as well
Main reason is that they don't have enough ships to make a complete race so they will only show up as random events.
Tau'ri,Goa'uld,Wraith,Asgard and Asurans
You can actually download either "SGI 1.82 Tau'ri Beta V0.182" or "SGI Rebellion 1.80 Patch (Outdated)"
Thanks for the suggestions, As for the new texture for the Hive ship I would have to say that's one of my favourite textures currently in-game right now and even if I wanted to remake it, I don't think my textures would be as good. As for the seed ship replacing the Asuran Frigate Colony ship I will consider it.
It is going to be fixed in the new version