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Comment History  (0 - 30 of 58)
Abbaddon
Abbaddon Jul 1 2014, 7:22pm replied:

Pure gold! :,D

+1 vote     media: Daily Art
Abbaddon
Abbaddon Jun 9 2014, 8:21am replied:

MY SWORD!

+4 votes     media: Jun9th
Abbaddon
Abbaddon May 17 2014, 5:59pm says:

Aaaww-suuuum!

+1 vote     media: Raven Guard from Space Marine Codex
Abbaddon
Abbaddon May 5 2014, 7:06pm says:

But seriously, ceramite armoured, genetically enhanced, unageing, unwavering, towering, insta healing relentless space marines were not enough.
Legions of them, supported by batallions wheeled, winged, tracked and hovering vehicles were not enough.
Flotillas of gun bristling cities, combined into great fleets of death dealing swarms of lasers, missiles, assault craft and awesomeness were not enough.
Myraid serfs, crewmembers, magos and other support staff were not enough.
The countless, endless tide of the never ending torrents of men from the imperial guard were not enough.
The Imperium just needed that god damned centurion. **** that thing looks ugly..

+10 votes     media: Ultramarines
Abbaddon
Abbaddon Apr 1 2014, 4:21am says:

Sexy flexy *** saint

+1 vote     media: Living Saint
Abbaddon
Abbaddon Mar 17 2014, 6:50am replied:

Especially the heresy..

+2 votes     media: march14th
Abbaddon
Abbaddon Mar 10 2014, 4:32pm says:

Is that a ************* nunchuck?!

+1 vote     media: a knight’s tale
Abbaddon
Abbaddon Mar 6 2014, 8:22am says:

Humanity comes for you..

+1 vote     media: March6th
Abbaddon
Abbaddon Feb 22 2014, 12:06pm says:

"Textures nowhere near finished." Image description people!

+1 vote     media: Bucephelus
Abbaddon
Abbaddon Feb 20 2014, 6:08pm replied:

Well that's the thing, it already hase a huuge polycount for a game, so adding statues that are low poly and would not look good is a no-no for me

+3 votes     media: Bucephelus
Abbaddon
Abbaddon Feb 20 2014, 5:55pm says:

It is ;)

+1 vote     media: Bucephelus
Abbaddon
Abbaddon Feb 14 2014, 8:03pm replied:

A keen eye for observation, this one has..

+2 votes     media: Emperors battle barge model
Abbaddon
Abbaddon Feb 7 2014, 7:16pm replied:

It's there, worry not :)

+1 vote     media: Emperors battle barge model
Abbaddon
Abbaddon Feb 7 2014, 2:31pm replied:

Good point, they are not, and it's a shame that the issue can't (or can it?) be fixed like in Nexus, where you just add a turret as a separate object. In any case, i can easily rotate them to shake things up a little. Nice notice, thanks! ;)

+1 vote     media: Emperors battle barge model
Abbaddon
Abbaddon Feb 7 2014, 11:18am says:

well the model is gonna be done (a bit more HQ then the ships you're seeing now ;)), as far as how it's going to be implemented goes, it's not really my choice, and I guess anything can change. but since this is pretty high poly, it would be hard to have fleets of these bad boys flying around.

+1 vote     media: Emperors battle barge model
Abbaddon
Abbaddon Sep 8 2013, 8:58am says:

The guy looks like Usopp from One Piece

+2 votes     media: image dump of the week
Abbaddon
Abbaddon Aug 2 2013, 3:45pm says:

Mine starts in the same resolution no matter what I try, and it not fullscreen. Kinda hard to press buttons etc

+1 vote     download: Complex Enhanced ver. 8.5.2
Abbaddon
Abbaddon May 27 2013, 10:42am says:

that looks like a magic bag, because that saw feels like it should be longer.. much longer :D

+4 votes     media: IG Regiments
Abbaddon
Abbaddon May 21 2013, 7:50pm says:

While on the subject, that power fist seems weird like it's bloated

+1 vote     media: The Inquisition calls for more art
Abbaddon
Abbaddon May 19 2013, 8:19am says:

Head is kinda big, makes him look like a giant. Otherwise, nice! :)

+5 votes     media: Terminator
Abbaddon
Abbaddon May 18 2013, 7:02pm replied:

Thank you, and the retribution class is my latest asset. Really proud of it, almost 5,5m polys and over half od GB just for the model size. Starting the scene work soon, so I reckon I'll make a nice image :)

+1 vote     member: Abbaddon
Abbaddon
Abbaddon May 17 2013, 2:43pm says:

This is borderline retarded.. But funny non the less. I actually like it! xD

+7 votes     media: Boreale & Diomedes - Bold Brathas
Abbaddon
Abbaddon May 16 2013, 6:04pm replied:

So this came out in the end :D
Shrani.si
Shrani.si

And I should get back to making models for the mod in about three weeks, so soon.. Been really busy and had no time whatoever, so sorry to everyone. :)

+1 vote     mod: Warhammer40k: Battlefleet Nexus
Abbaddon
Abbaddon May 14 2013, 7:17pm replied:

Yes, I'd be glad to share my models, of course granted that I'm credited for them. :)

Just send me a message and we'll make it happen :)

Thank you for your wishes, and I wish the same success to you as well! :)

+2 votes     member: Abbaddon
Abbaddon
Abbaddon May 14 2013, 5:12pm replied:

yes, that is correct
Everything here is my modeling and texturing :)

+2 votes     member: Abbaddon
Abbaddon
Abbaddon May 2 2013, 10:43am says:

Looks like zombies to mee xD

+1 vote     media: Space Wolves
Abbaddon
Abbaddon Jan 4 2013, 4:06pm says:

The fat one on the hunt.. He sniffed the prey, it smelled delicious.

+1 vote     media: Amon & the Custodes
Abbaddon
Abbaddon Dec 25 2012, 12:54pm says:

Sorry for the hold up on the models end, been busy, but here's an image for any BFG fans, here's a merry christmas WIP image just for you. ;)
3designvis.files.wordpress.com

+2 votes     mod: Warhammer40k: Battlefleet Nexus
Abbaddon
Abbaddon Nov 9 2012, 4:28pm replied:

No problem, always glad to see people check in on the progress. ;)

And to give you hope, yes, when the generic vessels are done, definitely! As you can clearly see, I've got a thing for these ornate gothic ships, so the more I can make, the better. You'll get too see quite a few more, I can promise you that! :)

+4 votes     mod: Warhammer40k: Battlefleet Nexus
Abbaddon
Abbaddon Nov 9 2012, 9:37am replied:

We have no plans of making the Terminus Est, or any particular craft that is a standalone model atm, because I am focusing on making the more generic vessel classes, which can be used in multitude - like the firestorm, scythe cruiser etc.

As far as the campaign goes, I really can't say anything, because I just don't know yet. As the only modeller currently working on the project (haven't heard from Teliri in a while now), work is slow at best. If we get more people to work on the project, we will have more to show in less time, and maybe up our goals a notch. :)

+2 votes     mod: Warhammer40k: Battlefleet Nexus
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