Videogame producer & designer from Ukraine.
Good luck man. You can do it.
You can't even imagine how extremely happy I am that this thing isn't abandoned!
This is justfucking amazing. Art direction, engine features, FOV, light, gameplay - all these things are awesome.
Great progress indeed!
Interesting tutorial, thank you.
Very good progress!
These news are just amazing.
I'm overly excited! Great job!
Hey! It will be good if you rebuild light for the trailer footage.
One of the greatest games. Finally!
Very interesting feature and good implementation.
Good luck guys. Yor're doing awesome job!
Pretty lady :)
In my opinion saturation is good. And generally this shot is nice.
This looks awesome!
This is sooooo awesome!
Looks very nice and interesting. I'm going to try this game :)
This is amazing!
Development without Swarm would be like Hall
Great features. This game (if polished) will be one of the greatest!
Oooh my native language! Cool signs, really.
Camera inversion! Hoorray!
Tracking... but more info will be better :)
Wow! Great concept! Tracking and waiting)
Agree with BlueSunsleader
Wow! Amazing artwork! Especially the city of Ahkranox!
All of you, guys, are cool =) Waiting for the demo.
Interesting cncept, now tracking. Good luck!
Thanks for your answer. We also have AI controller/pathnodes system but also with spline. There are several pathnodes on each track segment and AI choses pathnode with biggest 'weight'. The closer pathnode is to spline, the biggest itsweight is. First bot to reach current pathnode chooses the best next pathnode and others chooses pathnodes with lesser weight.
Awesome art and interesting gameplay video!
Great news! Very interesting.