Not sure if this is working as intended but when playing against multiple AI's with pirates active, the AI's don't ever seem to place bounty on each other. They only place it on the player. And the Neutron Star (Bulk Cruisers) are really strong in their capture ability... When the pirates attack a planet of mine they end up capturing more stuff than they kill... Star Bases, Hangar Defenses, Missle Defenses, Trade Hubs... Just thought I'd mention this... And the Turbo Laser Batteries now cost 1 tacticle slot instead of 1/3 like they used to but it seems like they are still far weaker than the missle/torpedoe batteries...
1050Hooligan
joined
This member has provided no bio about themself...