Here i explain slowly in 4 separate parts on how to start up your very first Garry's mod map.
Here i explain to you how you will find the map editor, load up the program and right game type in source sdk, and how to start making the map from scratch.
-- VIDEO LINKS UPDATED --
Very useful and very well explained. Good job!
Thanks, i try to explain everything as best as i can as most tutorials i have found they rush through all the simple things then go to the fun part which is what stuffs most people up.
I feel that this tutorial is talking more about what tools to use, rather then explaining what the tools are, why you did a certain thing, what certain things mean, etc. However, it's probably best not to get too far into detail, so good job anyways. I never used SDK, but I'm surprised how much it looks like Doombuilder 2 (Doom 2 editor). Thank you for the tutorial, Mapster. It's amazing how simple gm_bigcity looks after learning all this. Good job, 5/5.
That's what people want to know when learning. The first video explains the editor, the others are how to use things. Say if you want to put a door in, then you will want to know what tool to use and what to do with it.
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.