All of the thanks to goes to Carnius for a great mod, I am thankful that you are kind enough to make this for me and the rest of the CNC community, without caring about any kind of pay or reimbersment. I and, I believe the rest of the CNC community really just want to say, THANKS CARNIUS! and thank you for coming to TEF.

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agostinho Jun 29 2011 says:

Spider Mammoth Mk2?

+8 votes     reply to comment
CommanderDG Sep 21 2011 replied:

Nope. Ninja mammoth.

+1 vote     reply to comment
Нunter-Seeker Creator
Нunter-Seeker Jun 29 2011 says:

ha ha! That's an awesome glitch! Lol, I was watching it a lot of times and couldnt stop laughing!


+5 votes   reply to comment
GEN.ZOOL Dec 23 2014 replied:

No glitch, just use the paint teraign passibillity as passible.

+1 vote     reply to comment
Starfox100 Creator
Starfox100 Jun 29 2011 says:

"Remember, Mammoth's are no bat-mobiles"

By building the map.. someone removed the "impossible" territories there, so tanks and units walk over places where they never suppose to go.

i also got a funny like that one.
Behold! the water drinking MK.2!

+2 votes   reply to comment
-Redeemer- Author
-Redeemer- Jun 29 2011 replied:

nobody removed these territories, they have never been there ;) I made it with a .tga-file and that caused this glitch
that MK2 is funny xD btw what map is that and what game mode? a world map with placing beacons and stuff?

+1 vote   reply to comment
Starfox100 Creator
Starfox100 Jun 30 2011 replied:

beacons can be placed anytime with the "B" button.. (pretty logical)

Over Internet if someone places a beacon and the other hits the space-bar, then he will jump to where the beacon is.. really handy if your in trouble or/and want to show something to the others.

and the world map is made by PLAYMSBK.

+1 vote   reply to comment
Supreme_Commander Jun 30 2011 says:

Awesome where can I buy one of those MK2's? hes better then my Honda lol

+3 votes     reply to comment
GooberTrooper Creator
GooberTrooper Jul 1 2011 says:

"Didn't you know? I Can defy physics!"

+1 vote   reply to comment
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yea, I know its an error in my map.thats the problem with importing heights from a .tga-file, the worldbuilder isnt to automatically make big attitudes unpassable

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Jun 29th, 2011
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