All of the thanks to goes to Carnius for a great mod, I am thankful that you are kind enough to make this for me and the rest of the CNC community, without caring about any kind of pay or reimbersment. I and, I believe the rest of the CNC community really just want to say, THANKS CARNIUS! and thank you for coming to TEF.
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repair all | Locked | |
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Mar 26 2011 Anchor | |
one of the other members says that he wants a repair all button and i agree it makes sense... Edited by: Smallchange |
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Mar 28 2011 Anchor | |
thanks smallchange. anyways, what i was proposing was exactly what was proposed. because its not fair if the AI can repair everything within milliseconds of each other and we cant. right? -- "Before enlightenment: Chop wood, fetch water. After enlightenment: Chop wood, fetch water." -zen proverb |
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Mar 28 2011 Anchor | |
yes i agree |
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Mar 28 2011 Anchor | ||
Can be a great idea, if is possible to make. -- Brotherhood, Unity, Peace. |
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Apr 1 2011 Anchor | ||
But where would be placed this buttom? If replacing the current repair buttom, HELL MOTHA F*CKING NO. This would be fucking bad on limited missions and when the player has low resources. |
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Apr 1 2011 Anchor | |
calm down... i am sure the HUD could be edited to allow for 1-2 more buttons... |
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Apr 2 2011 Anchor | |
or... make a hotkey? you know... because you could do that... might not be as good for some players, but its still a viable temp option. -- "Before enlightenment: Chop wood, fetch water. After enlightenment: Chop wood, fetch water." -zen proverb |
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Apr 23 2011 Anchor | ||
Makes sense.but there also should be a full prize for it shown. Even for captured or controled (Mastermind) buildings? I would appreciate ,,Respawn random destroyed capturable building Support power'' too.except for bridges. |
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