Star Trek® Elite Force II Developers includes everyone creating or editing stuff for the game! Do you ?
Version 607 is a major release with many new Features and lots of fixes.
Fixed many critical bugs and added many new features, Such as checkpoints. Over 400 changes to version 6.03.
It allows your game to get the Server List from the new community master server, to host and join Internet Servers from inside the game again.
Patched by Chrissstrahl to work with Visual Studio Community 2022 - 2022.03.20 This is the game source for Star Trek Elite Force II. The package contains...
Version 6.03 released 2017.07.09, with improved stability, many new features and bug fixes. EDIT: Fixed Zip-Archive
This version has been updated by Gsio and will work(compile) with VisualC++ 2005 and 2010! This is the game source for Star Trek Elite Force II. The package...
Used to access the console and pass on commands without using the Enter Key.
The Co-op Mod is not required for this to work - This is a Test map to demonstrate a new feature that is coming to the next map release, destructible...
This tool allows you to start and configure a dedicated Server for Elite Force II. Originally created for the HaZardModding Co-op Mod it also can be used...
Updated: 2012.10.01 - This tool toggles between the original (Activision) and the alternative (SFU-Clan) Master Server, in case the Activision Master...
Are you in Christmas stress ? Do you need something to relax ? This video offers you 7 minutes of pure relaxation, with a virtual Aquarium.
This Document contains detailed information of the Mapping Standards for EF2. It will be helpful to you if you plan to release a map or if you just started...
The HaZardModding RPG Script Mod has been stopped and is now available under the CC by-sa License. NOTE: This is a script driven Mod for ST:EF2 only.
Impressions for the Final Release of the Co-op Mod, released already now due to recent development. In Color, Sepia, Blue and as blue darked Desktop-motive...
This package includes the patch 1.3.1 and the Source files of the GBS Mod. It is a complete package for manual installation and instructions are included...
This patch fixes multiple small and not that small bugs from the version 1.3 of the GBS Mod, it requires the GBS Mod to be installed.
This is a small packet which allows you to implement a script faking the effect of real water for Star Trek: Elite Force 2. A example map is included.
This is a small fix for the Level-Editor of STEF2, the Überradiant. It will fix 5 Error-Messages and this will make the Überradiant run more stable.
It is one of the very raw basics for a good id Tech 3 gamer, mapper and modder to know what the Bounding-Box is. This very short tutorial will introduce...
A in-game video introducing the Enemy Cloak - power system (Power-draining-timing has been changed for recording). The Map is GSIO his new version...
A in-game video introducing the Enemy class with cloak. The Map is GSIO his new version of the rpg_enterprise_e.
A in-game video showing you the how the current class and rank selection works in game. The Map is GSIO his new version of the rpg_enterprise_e.
If you are new to modding or you have no idea what all these files do, then you are the kind of dude I want to introduce this tutorial...
Latest official Patch for Star Trek® Elite Force 2. No re-validation require. You can install the patch without re-entering your cd-key!
A short video about the most important Mod features.
This small Tool allows you to switch between the patched(1.1)and un-patched(1.01) version of ST:EF2. So you can join both versions of the game each time...