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Post tutorial Report article RSS Feed Custom Music for C&C Generals Zero Hour!

Some of you people who played my Cutezome Danmaku Mod may have noticed the game had different music. It is because I have a music patch made for it. Here's how to do it. Since no one else posted a tut for it.

Posted by precision_bomber on Jan 27th, 2012
Basic Music.

Okay... Start off by having a program called 'FinalBig'...
I can't provide a link so google it yourself. It's easy to find.
Also this requires prior knowledge in using FinalBig.

1. Gather your music!
Prepare at least 33 tracks for to suit every faction. Or if you can't find 33 tracks, then you could just have a few tracks that will play in cooperation with the game's default music. Make sure that these are in mp3 format. I haven't tested about other file types, but I think that's going on the coding of the game...

2. Rename your tracks!
Rename the tracks with the following format;
for USA music its: USA_xx.mp3 ;xx indicates the order it will play
for China its: CHI_xx.mp3 ;there are more than 33 music files, that say that campaign music is included.
for GLA music its: GLA_xx.mp3


Go to ZHINI.big and extract Music.ini
from there edit Music.ini, see illustration below.

MusicTrack Game_CHI_01  ; Music Event
  Filename = CHI_01.mp3  ; The file in the directory of data/audio/tracks
End  ; ends the code. I haven't really experimented much with it though.

You can change 'Filename' to the exact name of the track, make sure it doesn't have spaces.

3. Wrap things up!
Once you've done renaming the files.
Run FinalBig and place all your renamed music onto the program with the directory of: data\audio\tracks\.mp3


Once you've done changing 'Filenames' for the tracks.
Run FinalBig and place all your music and your edited 'Music.ini'
note: Music ini must be at directory of: data\ini\music.ini

Once you've got all those files in. Then it's time to save it as a .big file. Once saved, place the .big file on your Generals Zero Hour directory.

Play the game and test it out!

Post comment Comments
Metalloid Nov 10 2012 says:

Quite informative. Thank you.
I've already played with the Final_big-editor (tuning the default camera height in another mod)

+1 vote     reply to comment
Comanche_Prime Jul 15 2014 says:

Its OK, but... How to ADD NEW MUSIC, and NOT TO REPLACE the old ones?

+1 vote     reply to comment
Capo_Del_Porco Jan 3 2015 replied:

If I recall correctly, Zero Hour only allows 11 tracks per faction, not including the victory/defeat tracks.

If you want new music, you'll have to get rid of some. Sorry. :(

+1 vote     reply to comment
precision_bomber Author
precision_bomber Apr 6 2015 replied:


Simple. Add an entry in music.ini

MusicTrack nameOfTrack
FileName = track.mp3

However, you'll have to edit for it to play on skirmish. Or script it to play on a map manually.

+2 votes   reply to comment
Comanche_Prime Apr 6 2015 replied:

yeah, i 've tried to edit script files on worldbuilder...
didn't get it)
anyway, thanx!

+1 vote     reply to comment
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