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Media RSS Feed Report media Helm's Deep Work-in-progress (view original)
Helm's Deep Work-in-progress
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Förster44 Jun 21 2014, 2:38pm says: Online

Nice one! What do you create it for?

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Stormrage256 Jun 21 2014, 3:13pm replied:

Thanks :) Currently it's just a standalone death match map using the basic UDK bots. Once I'm done with the level design and bug fixing, I'd like to try to get some people to help me with character models and animation, so that I can release a hack and slash version based on LOTR. If not that, maybe something similar to a horde mod from Gears of War.

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Sanguinius Jun 21 2014, 3:31pm replied:

Ahh if only The Veiled Stars mod team had you, things would be so much easier. Keep up the good work, this looks superb enough to be in a movie let alone the game...

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Stormrage256 Jun 21 2014, 3:37pm replied:

Thanks a lot. :) They've already finished working on Helm's Deep right? I think I had seen it while I was checking for reference images.

Have you seen the version made by Vincent Mayeur? That's probably the best looking Helm's Deep scene out there. Unfortunately he hasn't released it to the public.

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ElfFriend Jun 21 2014, 4:25pm replied: wow that does look awesome.

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Sanguinius Jun 21 2014, 4:47pm replied:

I meant overall if they had you in their team :)

Yes i've seen his work but i like yours better, Vincent's looks kinda cartoonish, can't explain it, yours looks like i'm looking at a real life photograph :P

+1 vote     reply to comment
ElfFriend Jun 22 2014, 12:37am replied:

I actually like Vinvent's version since it feels like it has age. Like it wasn't just build a few days ago and is actually worn and slightly run down. Also the clutter makes it look better so there's that too. Ultimately which ever one I get to see in person I will say is the best :D

Since we're on the topic there is also MERP's Helm's Deep which we will never see in person thanks to WB :(

It must have looked gorgeous in game although as time passes and new engines like UE4 and CE3 are released I kind of begin to feel like the Skyrim engine would have kept MERP back from it's full potential. Still would have been epic to have MERP but instead of it we get a Shadow of Mordor :( Literally :P

Also @Stromrage256 you clearly have talent and I can't wait to see more work from you ;) (although if you just want to make Helm's Deep in UDK that's fine too and hopefully WB don't get mad at you because of a simple deathmatch game)

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Stormrage256 Jun 22 2014, 1:05am replied:

Yep same here, I actually got inspired by his Helm's Deep map. I just love the textures and the lighting setup that he has used. If he had released it, I would probably have gone for something else for my project. :P Actually if you check his latest project in his page, it's even better. It just looks really beautiful.

Yea I think I don't fall under the radar of WB. They haven't made any issue with the Left for Dead and UT2004 Helm's Deep maps.

+2 votes     reply to comment
Stormrage256 Jun 22 2014, 1:08am replied:

Well, I think that's the best compliment I have received so far. :P Anyways as @ElfFriend mentioned, it would do good to have a worn out look. I was thinking of having vertex painting in the end, so that I can blend in some rocky textures for cuts along the stones.

+2 votes     reply to comment
LOTRuler Jun 21 2014, 3:08pm says: Online

Good job, nice textures!

+2 votes     reply to comment
Stormrage256 Jun 21 2014, 3:15pm replied:

Thanks :) But I have to replace the floor textures later. They don't look very good at close range. I might have to create some on my own.

+2 votes     reply to comment
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Helm's Deep UDK Work-in-progress. I'm currently working on the Hornburg fortress meshes, with placeholder landscape and lighting.

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Jun 21st, 2014
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