Updated 9/26/2013 Thank you everyone for my great growth from 30ish subs to 2200+ and now over 600k+ in views also. It has been almost 2yr since I decided to go into Let's Plays seriously(over 150hrs of gameplay now) This is just a basic outline of how the channel will hopefully evolve Current Let's Plays will get continued support Showcase video will be around 45min-1hr long and if enough votes/comments/views I will create them into future Let's Plays If you are a indie developer viewing this and you have a relationship with me or considering one, Thank You in advanced I am always looking to partner with a new game and get as many views as it deserves Feel free to share my name with anybody you think would like views from Indie focused community Feel free to PM both through here and on YouTube with any questions you may have Thanks SMP Team for letting me do a Let's Play on Towns it was the beginning of everything Christonian

Post news Report content RSS feed 3089 Update: Multiple endings & more!

3089 v0.70a is out! The story of the Overlord & the "Unknown Entity" has been filled in. What will you choose to do? Who will you side with? Now you can know the consequences of your actions...

Posted by Phr00t on May 28th, 2013

Hey all,

3089 now has a “complete” story with multiple endings! Also, now when you pick up quest-related items, you’ll be able to read the data on them to reveal history & other story details. Now, I’m not saying the story is 100% complete, but now there is a story to modify or add to, if needed.

I’ve also included a bunch of other polishing improvements & a compass, which a few of you requested. The biggest tweak you may notice is the health of larger robots like the Spiderbot. A previous bug spawned bigger robots without full health which has been fixed. Oh, you can now switch items while running! :)

There is a useful thread (at Desura.com) which I have been following which summarizes the many requests for 3089.

I’m going to tackle “Hoverboards” next, which will act like a vehicle / “skiing” hybrid. It will allow you to move quicker, but you won’t be able to jump & movement will feel like you are on ice (e.g. low “hovering” friction).

Biome changes & additions & a new “acid raid” feature is on the short list of stuff to get done too.

I also want to start planning for the beta 2-player co-op “multiplayer” development phase!

Complete version history here: 3089game.wordpress.com

OK, back to work!
- Phr00t

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Lulloser May 29 2013 says:

Keep em coming! :)
Amazing work!

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