Updated 9/26/2013 Thank you everyone for my great growth from 30ish subs to 2200+ and now over 600k+ in views also. It has been almost 2yr since I decided to go into Let's Plays seriously(over 150hrs of gameplay now) This is just a basic outline of how the channel will hopefully evolve Current Let's Plays will get continued support Showcase video will be around 45min-1hr long and if enough votes/comments/views I will create them into future Let's Plays If you are a indie developer viewing this and you have a relationship with me or considering one, Thank You in advanced I am always looking to partner with a new game and get as many views as it deserves Feel free to share my name with anybody you think would like views from Indie focused community Feel free to PM both through here and on YouTube with any questions you may have Thanks SMP Team for letting me do a Let's Play on Towns it was the beginning of everything Christonian

Report article RSS Feed 3089 Multiplayer Update: Start your co-op gaming!

3089 v0.93a is here & 2-player co-op should now be playable! Start monitoring the Twitter feed (@3089game) or start a network game yourself -- it is easy! I'm looking for feedback (and bug reports!) since there is still much to be done. Read on for more...

Posted by Phr00t on Aug 9th, 2013

Hey all,

Multiplayer should now be playable! Lots of work went into synchronizing the basics between players, but there is still much work to be done. Robots, boxes, weather, behavior, damage, flying, grappling hooks, hoverboards, telelocators, weapons & more should all sync up to make for a fun multiplayer experience. However, more advanced & planned features like trading items, sharing quests and the "merge" mode haven't been implemented yet. Also, things might be a little jumpy, particularly with flying guys at times. Please report any feedback with multiplayer gaming!

The multiplayer system uses Twitter to match up players -- make sure you guys follow @3089game to see when players are starting new games & looking to play multiplayer!

I've also made some tweaks to reduce burden limitations (thanks to feedback, including Fedora G4mer's video). Complete changes can be viewed here!

What is next? I hope to add a bit more variety to the weapons, maybe add some new projectile types. I also want to get more multiplayer features implemented.

OK, back to work!
- Phr00t

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Phr00t Author
Phr00t Aug 9 2013, 4:43pm says:

First thing I'm doing is changing the color of the player from purple to a light gray, looks much better :P Let me know if you have any more feedback in the forums & thank you all!

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