Updated 9/26/2013 Thank you everyone for my great growth from 30ish subs to 2200+ and now over 600k+ in views also. It has been almost 2yr since I decided to go into Let's Plays seriously(over 150hrs of gameplay now) This is just a basic outline of how the channel will hopefully evolve Current Let's Plays will get continued support Showcase video will be around 45min-1hr long and if enough votes/comments/views I will create them into future Let's Plays If you are a indie developer viewing this and you have a relationship with me or considering one, Thank You in advanced I am always looking to partner with a new game and get as many views as it deserves Feel free to share my name with anybody you think would like views from Indie focused community Feel free to PM both through here and on YouTube with any questions you may have Thanks SMP Team for letting me do a Let's Play on Towns it was the beginning of everything Christonian

Post news Report RSS 3079 -- Turrets, Fixes & Lots-o-Improvements!

3079 has been updated to v2.11.10b. Turrets & elevators can now be built, new options and interface refinements have been added, mini-ships are near complete & multiplayer gameplay should be much smoother!

Posted by on

Hey all,

3079 has been updated to v2.11.10b

LOTS of stuff in this update. First, I wanted to get the mini-ships completed. Urcheon made 3079 some sweet cockpit graphics, each for the different faction ships. Lots of multiplayer synchronization stuff was improved for the mini-ships & an afterburners feature was added. Turrets are now in, and they can be found in cities, faction-controlled forts and also constructed by players. To keep things balanced, you can only build 3 turrets, and they go away when you leave the area. Elevators can now be built, which should help with your sniper towers


I also implemented lots of request interface improvements, like having the escape key get rid of dialogs without showing the "exit game" message. I've also added options to delete games & restart games with previous characters.


What is next? I hope to find a solution for 3D weapons and get some new items added. I also have a few more loose ends in multiplayer to fix, like guys getting stuck in floors.

Here is the complete list of changes:

  • Turrets! Now you can build and find automatic defense turrets
  • Mini-ships are almost complete: cockpits added (thanks to Urcheon) & many bugs fixed
  • Mini-ships can now be safely stopped by holding the "stop ship" key
  • Mini-ships are now immune to crashes for a few moments when taking off
  • Mini-ships now have a thruster sound
  • Mini-ships now have an afterburner ability by holding forward
  • Added options to restart new worlds and delete previously saved games
  • Fixed the ESC key to close out dialogs without popping up "exit game" message
  • Added a confirmation dialog to committing suicide
  • You can now build elevators
  • Fixed a bug that caused mini-ships to spawn inside buildings
  • Fixed characters being alive while showing 0% health
  • Fixed a crash that happened when clicking "cancel" on the connection address dialog
  • Fixed many server-related crashes, which caused "frozen characters" for clients
  • Added new Humoid & Neander face textures (thanks again to Urcheon)
  • Added a new "Very Basic" graphics setting for slow hardware that reduces draw distance
  • Construction options can now be cycled quicker by quickly clicking the right-mouse button
  • Fixed the storage box's construction point cost
  • Improved starting faction with Humoids so accidental attacks won't cause global hatred
  • Disabled camouflage while in a mini-ship
  • Demons should no longer spawn in air when the Demon King is dead
  • Attacking mini-ships will now affect the player's faction
  • Removed rounding errors when characters are finding the correct rotation to look & aim
  • You can now immediately activate batteries & generators when purchased at merchants
  • Fixed a bug that caused the chat history log to stop updating after awhile
  • Limited the console text entry length to avoid really long chat lines
  • Found ways to improve networking performance by pre-compressing known item names
  • Fixed a bug that made players stay invisible when using ships outside your view area
  • Made tweaks to AI so characters investigate when losing a target, instead of still "attacking"
  • Found some areas to improve CPU performance
  • Made some tweaks to hopefully fix characters not showing up for other players in multiplayer

Thank you again for your support!
- Jeremy (aka Phr00t)

Post comment Comments
Gilgamessiah
Gilgamessiah - - 315 comments

Yes now I can finally use the escape button I am also grateful for making the ships not crash for a few moments as I could not fly due to flying into the ground I tried to take off in

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Wasserstern
Wasserstern - - 300 comments

Awesome :)

Nice work Phr00t.

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VandalSQ
VandalSQ - - 85 comments

Nice nice , keep going guys !

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Marc342
Marc342 - - 3 comments

Looks great, gonna get stuck in now

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Rayman51
Rayman51 - - 201 comments

good good indeed ; but you should do something about the grappling hook : it's too useful!!!! we shouldn't have to equip it , but using a button . quicker and better :3

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Christonian Creator
Christonian - - 46 comments

looks great cant wait to play around with

Reply Good karma+3 votes
turtleaja
turtleaja - - 3 comments

This is awesome, I complain about the thing with the batteries and merchants, and the next update it gets fixed!

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emmanuel1112
emmanuel1112 - - 11 comments

Awesome update Phr00t!
(Oh! and TURRETS! nuff' said)

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bnam2
bnam2 - - 6 comments

Sweet now I can ride in a ship without dying on the first seconed :)

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