The Left 4 Dead 2 Boycott is a group of individuals who have pledged to boycott Valve's upcoming release of Left 4 Dead 2 on November 17th, 2009. We have assembled a manifesto outlining the basic concensus of many members of our community.
This video was made in response to the news that Left 4 Dead 2 will be a FULL priced game where the new content should have been included into the first game as promised by Gabe Newell and Doug Lombardi.
For Gabe's statement. Go to Pc.gamespy.com
GameSpy: You said that the game is split into four campaigns. Are you planning for future downloadable campaigns?
Gabe Newell: Very much so. We're right in this transition. In the pre-Internet world you can only think of what you were offering customers as a box. You put everything into it, and thought of it as a one-time release. Now, customers want an ongoing entertainment service. So with Team Fortress 2, our product that's furthest along in terms of doing that, we found that the best way to get new customers was to get excited existing customers.
And the best way to do that was to release new maps, new weapons, add achievements. They're really interested in the characters and the story behind them. Every four to six weeks we've released movies about the characters. We just released a movie about the sandwich, which actually people have really enjoyed. We still need to release these boxes, these point releases, but as we continue to release new campaigns, new characters, new weapons, and tell stories about these characters, that's the best way to grow the community.
A lot of the value of a game like Left 4 Dead or a game like Team Fortress 2 is the community around it, since those are the people that you get to play with, and that's where you're deriving a lot of your enjoyment. So we're taking the same approach that we've taken with Team Fortress 2, and doing that for Left 4 Dead.