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0 comments by Leonardo-DiVinci on Apr 14th, 2008 digg this super bookmark


I love this work Darren did. The work on the blades and such were exactly what we were looking for. He did say however he was not pleased with the landing gear and how it was operating. So, he's gone back to fix it proper like and then send to the databse  for our programmer to play with for a few days to test it out and such and add some light Air to Ground Weapons. Maybe we can get Darren/MrTwister to post up a comment on his thoughts on the Hornet?

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Online 3 days ago Member Joined Apr 11, 2008
Comments  (0 - 10 of 18)
Leonardo-DiVinci
Leonardo-DiVinci Jun 24 2008, 12:10pm says:

Ok, I think we should try to participate in this "Make something unreal" 2008. I have been thinking about it for a lil bit of time. I had two ideas. I'd like feedback from everyone on this please.
1: a Ghost in the Shell Mini mod. Characters and weapons and maybe a vehicle or two, plus the fuchikomas. ^^;

Or

Something a lil more simple.

2: a 5 Member Ex SuperHero team (Name witheld for reasons) with a mutator to go with each team member.

Floor is open for discussion on this.......

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Galatea
Galatea Jun 25 2008, 10:41am replied:

How long will we have to make this?

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Leonardo-DiVinci
Leonardo-DiVinci Jun 28 2008, 12:00pm replied:

Phase 1 ended last night it seems but Phase 2 isn't till Oct. lasy phase which is 4 will not be till next yr in aug.

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Galatea
Galatea May 26 2008, 9:18am says:

I have uploaded the Voomer walk cycles to my page as well as upload the new character sheet.

Currently started working on the K9-UAU character, will upload WIP's at various stages.

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Leonardo-DiVinci
Leonardo-DiVinci May 30 2008, 1:31pm replied:

The work is coming along so well too. I like ho wthe legs are shaping up those were really hard to get just right.

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itc
itc May 12 2008, 11:45pm says:

Follow the link to see an screenshot about MegaTokio map:

Moddb.com

Converting all that models its not easy task but its going well.

I'm converting this meshes to BSP because them are way to big, and big meshes cause bad lighting and bad physics. I only gonna add meshes for smaller details and circular surfaces.

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Galatea
Galatea May 20 2008, 10:02am replied:

Nice shot's. Can't wait for more.

+1 vote     reply to comment
itc
itc May 12 2008, 11:05pm says:

The MegaTokio map is developing fast but its steel so much to do...

+1 vote     reply to comment
Leonardo-DiVinci
Leonardo-DiVinci May 9 2008, 12:41am says:

Would love to hear some feedback on some the suggestions I mentioned recently what you think BB?

+1 vote     reply to comment
Leonardo-DiVinci
Leonardo-DiVinci May 9 2008, 10:27pm replied:

Acknowledged, I anticipate your best as always. I have no fear of anything less.

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