The WarZ - Infestation: Survivor Stories is an open world zombie survival horror video game developed by Hammerpoint Interactive. The WarZ features both first person and third person shooting perspectives. The game offers players the option of killing zombies or playing against other users (PvP). The WarZ can be purchased and played online without the need for a ongoing monthly subscription. The game comes with all of the content, and updates are free. Players can however purchase cosmetic, and convenience items such as private servers, or additional weapons and ammo, that they would otherwise have to find in the game. The WarZ has dedicated public servers accessible by all players in addition to player purchases private servers. The game runs on the Eclipse engine (not to be confused with BioWare's engine of the same name) made by Arktos Entertainment.
The WarZ began its closed beta on October 2012, and was fully released on Steam December 17, 2012. Two days after the launch (December 19, 2012) the game was removed from Steam due to player complaints regarding features implied on the webpage that were not currently available in the game. After rectifying the issue, The WarZ was again made available for purchase on Steam (February 26, 2013). The game has since received extremely negative reviews from professional critics.
The WarZ is a zombie survival game, where players endure the hardships of a post-apocalyptic, zombie infested world. By collaborating with other players, finding weapons and items, players increase their chances of survival. The game incorporates survival elements like as hunger and thirst, displayed as bars, which gradually deplete over time. Supplies such as food and water can be found to replenish these stats. If the player fails to properly quench their hunger and thirst, their character will eventually die.
It is possible to buy food and drinks if the player has not or chooses not to scavenge for the items in the world. Upon character death, users are given the option to either wait 60 minutes before respawning, or pay GC (the game's currency) to revive instantly. Items carried by the deceased character are lost on death, whether purchased in-game or not, but can be found and retrieved by other players continuing the cycle of life and death in the game.