The Humble Indie Bundles or Humble Bundles are a series of game bundling experiments that allow users to purchase collections of multi-platform DRM-free independently developed video games online in a "Pay what you want" manner, with proceeds bypassing middlemen and going directly to the indie developers and charities.

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Humble Indie Bundle 6 goes live, contains Torchlight, Rochard, Shatter, Space Pirates and Zombies, and Vessel. All six games debut on Linux for the bundle, and buyers can choose to beat the average for Dustforce. Soundtracks are included for many of the games, and Rochard is launched as the first native Linux title using the Unity3D game engine! As usual, purchasers can also choose to benefit the Child’s Play Charity and the Electronic Frontier Foundation.

Posted by s_d on Sep 19th, 2012

If you’re new to these parts, here’s how it works: for two weeks, you can pay whatever you want to get these DRM-free games on Mac, Windows, and Linux: the critically acclaimed action-RPG Torchlight; the rugged sci-fi action platformer Rochard; physics-based brick breaker Shatter; top down space combat sim Space Pirates and Zombies; and steampunk puzzle platformer Vessel. If you choose to pay more than the average price, you will also receive the incredible, frantic acrobatic platformer, Dustforce! Many of the games also come with their own soundtrack!

All the games can be optionally redeemed on Steam (if purchased for $1 or more) and the Ubuntu Software Centre! Purchasers can also choose to benefit the Child’s Play Charity and the Electronic Frontier Foundation, two awesome non-profits that are always working hard in the name of gamers worldwide. So far, the generous contributions of bundle buyers has added up to more than $6,700,000 for charity!

All six of these great games are having their Linux debut right here with us! (Please note that the finishing touches for Vessel’s Linux and Mac debut are still being completed and should be ready in 24-72 hours.) We’re also delighted to be launching the first native Unity game on Linux! The Unity game engine powers a number of amazing titles including Rochard, and their presence on Linux can only broaden the horizons for cross-platform gaming everywhere.

Getting these games and soundtracks on their own would cost upwards of $86, but we’re letting you set the price!

Post comment Comments
gmh_michael
gmh_michael Sep 22 2012, 6:12pm says:

I loved this bundle. wish they had Desura keys tho...

+3 votes     reply to comment
s_d Author
s_d Nov 12 2012, 4:18pm replied:

Everybody does, my friend :-(

+1 vote   reply to comment
nightraidfm
nightraidfm Sep 23 2012, 8:40pm says:

Agreed...

+2 votes     reply to comment
chinoto
chinoto Sep 25 2012, 11:28am says:

I was considering buying it, but after seeing it wasn't available on Desura, I didn't feel like bothering. A game manager is just too convenient (eg updates).

+1 vote     reply to comment
chinoto
chinoto Sep 25 2012, 12:22pm replied:

Damn, I was thinking about buying Rochard, Vessel, and maybe Torchlight directly from Desura, but none of them are available );
I say "maybe" on Torchlight because it seems kinda generic and I already have Elder Scrolls (4&5) and Guild Wars (1&2) among others to fill my RPG cravings.

+2 votes     reply to comment
s_d Author
s_d Sep 25 2012, 12:56pm replied:

I understand how you feel. I, too have been sorely disappointed at the loss of Desura key redemption on Humble Bundles. Unfortunately, from what I've read, Desura was basically being soaked for bandwidth with no compensation. One would have hoped that a fraction of the "Humble Tip" could have been passed on or something, but unfortunately I've heard nothing of that.

What makes me saddest is that not having key redemption also means that some of these games are not available for sale on Desura, either, especially after the promotion is over. Sometimes the Linux port becomes completely unavailable any other way (which then makes ongoing support highly suspect, like Meat Boy and Binding of Isaac).

As a Linux gamer, I'd still rather support the games somehow, rather than GW or Bethesda Softworks. Many of them do end up on Desura at some point, and if they do not, then maybe their sequels will come! One can hope, and also poke the developers to get on Desura :-)

+1 vote   reply to comment
chinoto
chinoto Sep 26 2012, 10:54am replied:

I had already read about Desura basically being a free mirror. Would be nice if Humble Bundle and Desura could work out a deal where any games that were purchased via Humble Bundle, Humble Bundle would pay the bandwidth costs on them (they already do that for direct downloads from their site anyway). I'm not sure how Desura updates games, but if it's a delta type of thing, it would be cheaper for Humble Bundle to recommend Desura over direct downloads (though Bittorrent might be even better bandwidth wise).

I think part of what motivated me to buy HiB3 was because I was using Linux and it felt nice to have some native games (and they were rather creative games). Indie games aren't very common (or at least well known) and even less so for Linux, then there's the problem that a lot of Indie games aren't very good (I liked most of HiB3 btw). On the otherhand AAA games have high awareness (hype) and usally are of good quality (ignoring DRM). The problem for me was that I prefer to pay at least $5 per game I am getting, but I was only interested in a couple of the games and I wasn't even sure if I would like them, however being available on Desura might have been enough to push me to get the bundle (or just buy the two I was interested in directly from Desura...).

+2 votes     reply to comment
HumbleLinux
HumbleLinux Oct 1 2012, 2:45pm says:

It's worth for Torchlight alone. I hope they will make Torchlight II for Linux platforms also.

+3 votes     reply to comment
praest76
praest76 Oct 16 2012, 2:12pm says:

I, like many others, started using Desura on the strength of the early HumbleBundles. While some may look on it as "free" hosting it did bring new users to Desura and some of them may stay and buy more games.

I think Desura should have looked upon it as promoting the platform which is something Desura needs.

+2 votes     reply to comment
s_d Author
s_d Nov 12 2012, 4:12pm replied:

They totally did exactly that, supposedly. I suspect that they were only driven to stop participating when the bandwidth costs began to actually threaten their actual operating budget. I doubt it was an easy decision, and there was probably a great deal of discussion (perhaps heated). Desura/ModDB/IndieDB have always stayed independent and gone their own way, to be able to survive. Unless I read otherwise, I'm going to continue to believe that this was another tough decision in that direction.
Though, I must admit that seeing Psychonauts on Desura would have been pretty amazing :-)

+1 vote   reply to comment
null.
null. Nov 11 2012, 8:09am says:

Still no Vessel available ...

+2 votes     reply to comment
s_d Author
s_d Nov 12 2012, 4:16pm replied:

It's coming... check this out: Twitter.com

I, too am irritated at the lateness, but we have to decide... if the release date is important (which they assure us it was, for this bundle), then do we want winelib titles that can be knocked out rather quickly (like Limbo), or properly ported native titles that may lag for months? Vessel, in my mind, is one of these. Often, these native porting efforts result in open-source middle-ware from icculus (and the other porting engineers) which can be leveraged on countless other projects. I'm in the "wait and see" camp. I completely understand there being those who are not, and will never buy a Humble Bundle ever again, but that is not me.

+2 votes   reply to comment
null.
null. Nov 12 2012, 5:20pm replied:

Ah, good to hear there's progress.

Of course I want a proper release and am willing to wait for that, if it comes eventually. I mainly bought this bundle because of Torchlight and SPAZ, so it's not that big a problem for me that this takes a bit longer.

And I sure as hell will buy coming bundles if they have good games. I mean, it's not like they're doing this on purpose just to annoy me, but because they want to deliver an enjoyable product.

+1 vote     reply to comment
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