The ZombieProject is a game development project in the style of "GTA3"(Grand Theft Auto 3), and as such will require a game engine that allows it to resemble this game' The engine is to "simulate" a city including the people, and vehicle traffic' The simulation takes place at a time when type of virus is turning people into zombies, the walking dead' Meaning that both the behavior of the living people and that of the infected zombies must be simulated' It must also simulate typical street rules, such as traffic lights and other signals which might effect the people, vehicles and zombies within the city' We are too still brainstorming about what kind of game types there must be, you can to discuss on our forum Click here!' Or you can go to the website

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A plenty of news arrived about ZombieProject. Here, I've written it all. Please, comment it here or send all opinions at Story Mode: We've decided, that we'll create a story mode insted of deathmatch or something like that. For more detailed description of our story mode, ask on

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A plenty of news arrived about ZombieProject. Here, I've written it all. Please, comment it here or send all opinions at patryknusbaum@interia.pl

  • Story Mode: We've decided, that we'll create a story mode insted of deathmatch or something like that. For more detailed description of our story mode, ask on our IRC channel.
  • Culling: This algorithm was implemented by Br@iner to our engine. It works very good and quick. He's testing it on his very poooor machine :P
  • Zombies: We've found some new zombies, which were added to our game. We just need to animate them.
  • City: City's almost done, we just need to texture it a bit. Any forms of help are greatly appreciated !

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