Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
We may or may not be working on some randomly generated goodness! Who knows?
Oh wow that's awesome. Super excited for this. :D
Definitely need to add a sword/shield and Link-ish clothing. Pwease? :3
Most Definitly.
Ohoh ! If it's an old piece of castle, this castle need traps to be activate !
[5000 coins to activate the spikes]
I hope you are! so thats how you do it...
is this a new tileset? or is a new _tiny_ map?