Fight your way through the streets of a zombie infested city to save the survivors of a disastrous chemical accident that changed most of the city's population into mindless brain hungry monsters. Time is the enemy and your car is a weapon as you race through the streets smashing everything on your way including fences, phone booths, street lamps and hordes of zombies. If you get tired of rescuing people, take part in the Blood Race tournament. Chase other cars and take them down without mercy on special racing tracks populated with the zombie horde. Earn loads of cash while you progress through the events, unlock new rides and purchase weapons of mass destruction to become the ultimate Blood Race leaderboard champion. If the car chases and speed runs are not your thing, jump into the Slaugher mode where your objective is to survive as long as possible while ramping up enormous kill combos and annihilating endless waves of zombies on specialy crafted arenas.

Upload a file Report abuse Zombie Driver Slaughter patch 1.1.4
Apr 23rd, 2010
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This huge update includes the new Slaughter game mode with five new specially created arenas, improved graphics, Twitter and Facebook support plus many more new features. This patch includes all previous patches.

Change log for version 1.1.4
- improved HUD and menu text readability
- small menu layout fixes
- added build version info in main menu
- updated particles library to a newer version (improved game stability)

Change log for version 1.1.3
- improved game stability on some system configurations
- added support for non-english letters in Twitter messages

Change log for version 1.1.2
- fixed car selection in story mode

Change log for version 1.1.1
- changed sound card initialisation method (fix for some Sound Blaster sound cards)
- changed order of sorting cars in the Slaughter mode menu to match Story mode
- fixed master volume not being saved

Change log for version 1.1.0
- New "Slaughter" game mode
- Added five new arena maps for the "Slaughter" mode with different environmental effects
* Harbor - bright midday
* City Center - foggy noon
* Park - bright dusk
* Midtown - night with projected headlights
* Suburbs - early dawn
- Added specular highlights to most shiny surfaces and all cars
- Fat zombie explosion kills are now added to combos
- Fat zombies emit toxic fumes for better visibility
- Car explosions can now kill zombies and are added to combos
- Car explosions can chain from one another
- Added new combo names and particles
- Money is now awarded for destroying all props
- Updated static camera and is now set as the default camera
- Adjusted story mode pricing
- In-game Twitter support for posting High Scores
- In-game Facebook support for posting High Scores
- Switched zombie bone animation to hardware
- Ogre3D Engine updated to version 1.7
- minor tweaks and fixes

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Zombie Driver Slaughter patch 1.1.4
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Zombie Driver
Developer & Publisher
Exor Studios
Ogre Engine
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Released 2009
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