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Decals bug fixed.
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Recently saw that Trinity renderers have updated to 2.3 but i am still using 1.4, i tried new version of it and didn't liked it actually, because of random crashes and flashlight odd behavior, glitching chrome things. One thing that i noticed was decals that underwater/fogged is now showing correctly ( look on screenshot ).

So i decided to port/move that code to my version. As you can see all went great.

Version 2.3 don't have any major stuff that i would like to implement anyways.

Stay tuned to more updates, even if they are not so fast.

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Mar 9th, 2012
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