In this short mystery detective adventure game you take the role of Eugene Wright, a Scotland Yard detective investigating death of Lord Benedict Egerton.

Following an unfortunate sailboat accident on a lake surrounding the residence, Lord Egerton has been found drowned with his head missing. Rudolfo Valeriani, an Italian count and a close friend of Benedict, was on the same boat but his body has not been found.

Your good friend Charles Cavendish, being a close acquaintance of the Egertons, has been informed about the accident by Benedict's wife, Vera, and decided to come over. He has asked for your assisstance to ensure there was no foul play involved in the accident...

Talk to people in the mansion, find clues, collect evidences and do all the typical detective stuff to confirm if it truly was an accident. And did the butler have anything to do with it...

No publish date yet as it's still work-in-progress but steadily moving forward so stay tuned for the updates!

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After two years of working secretly on this little hobby project of mine, I present to you: “Wright Files: Egerton's Pickle” – a tiny, super-short mystery adventure game – a love letter to Commodore 64 game “The Detective”. Still work-in-progress but recently it has reached a state where it's somewhat showable.

The game is being created in Unity and the visual style is a consequence of two factors: my deep affection for mixing low-poly 3D with pixel-art and the fact that I'm mostly a programmer, not a graphic artist. Gameplay-wise the game will be rather similar to “The Detective” – the player walks around the mansion and gathers clues and evidences by talking to characters, interacting with objects and collecting items. The time will flow in real-time(-ish) and there will also be a hard time limit (just like in C64 original). Control scheme is rather simple (movement, action, cancel) and will support both keyboard and gamepad.

The work is going rather slowly (but steady!), so there's no publish date set for now but you can expect somewhat regular updates regarding state of the project, even if not too often.

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