World War III rages and a Soviet-led army has launched a surprise attack on the USA. Command your troops into fast-paced battles fought on a fully destructible battlefield. Strategy meets intense action in this epic clash of Super Powers!

Report abuse Flying Wild Geese
Filename
Flying_wild_geese_V1.1.zip
Type
Multiplayer Map
Licence
Proprietary
Uploader
Metallduke
Date
Sep 27th, 2012
Size
75.67mb (79,348,409 bytes)
Downloads
972 (1 today)
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Description

Flying Wild Geese - World in Conflict - Domination Map V1.1


The playfield should be somewhere in Africa, including large fields, swamp and jungle parts, so all kind of troops can have their fun...

The map requires:

- gameversion 1.011 (latest version, featuring all released maps) and
- a fast PC

Some features:

- nearly 1500 block boxes should ensure realistic ways for all troops (they will not go straight ahead across the country).  It works quite good, you can watch it, choose 3 or 4 infantry teams for every side and let the computer play.

- infanterie can go nearly everywhere (use choppers), vehicles not,

- a few custom palms and green, I borrowed from EvilViking ;-),

- a lot of trees, some with new textures, to get a quite good jungle part, although with summer-trees :-),

- the whole map was rendered in highest solution. 

Keep peace in real life !

METALLDUKE :-)

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Flying Wild Geese
Post comment Comments
flames09
flames09 Sep 28 2012, 3:14am says:

NICE!

+1 vote     reply to comment
Metallduke
Metallduke Sep 29 2012, 2:49am says:

Updated: V1.1

Only added a little bit foam around rocks, bridges and the waterfall.

I finally found a way to get it ... anyhow, it has annoyed me and left me no peace :-)
How ever ...I think the water looks better now.

+1 vote     reply to comment
nightovizard
nightovizard Sep 30 2012, 12:29pm says:

very nice detailed map, since the modern warfare release maps i hadnt seen something like this... I tihnk you should help some mod by doing maps, most probably moden warfare (since this map could get included), and if you want something more futuristic and new props, contingency (We need all the help we can get).

+1 vote     reply to comment
Metallduke
Metallduke Oct 1 2012, 7:00am says:

Thanks.

Making a quite good looking and working well map, costs a lot of time.

My english is ok but not perfect and all the tutorials explain a lot of stuff but at last not the essential things. In addition all the tools are primary not made for the public and all are a little bit bugy.

After making the fishing ground map, I unsuccessful tried to contact some of the MW team, because I had problems with trying to integrate some new props and features...

I don't know if they knew about this - using the features of this site sometimes is more difficult than creating a map... :-) anyhow till today I didn't get an answer.

How ever - currently, I try myself on a few little MODs - step by step ;-).

My distant goal is to get the Blackhawdown Mod or something similar working again and creating a map for it ...

Greetings, MD.

+3 votes     reply to comment
nightovizard
nightovizard Oct 6 2012, 8:53am replied:

Sure, you did a very nice job, very realistic maps :)

+1 vote     reply to comment
mrtnzeta
mrtnzeta Oct 23 2012, 2:47am says:

awesome map, it looks gorgeous.

i only see one little problem (big problem from the tactical perspective), were you put the command points. every tactician want to fortify and put its men in high ground. look the vanilla map do_silo for example.

nobody will fortify a low terrain position, even if its closer to a building, every military manual will recommend to fortify the highest ground possible, because it gives you a lot of advantage and the best view of the terrain.

put the command points in other place.

other than that, everything else is perfect, very good job.

+1 vote     reply to comment
Metallduke
Metallduke Oct 25 2012, 9:29am says:

Ok - noted.

In tactical view everyone has the option and should work together with other special forces - tactical reconnaissance - for example. That's the game. - But maybe your are right.

I'm working on an update for this and maybe the others maps anyway and I'll think about it.

However currently I have fun in creating a small MOD and a few new props for this game. These things are in my main focus, cause it costs a lot of time, too ... :-)

+2 votes     reply to comment
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Guest Oct 7 2013, 7:16pm says:

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Bassethound
Bassethound Dec 1 2013, 8:35pm says:

How do you add it to the Soviet Assualt though i dont have the 1st one

+1 vote     reply to comment
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Guest Dec 5 2013, 6:38pm says:

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World in Conflict
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Windows, PS3, X360
Publisher
Ubisoft
Engine
MassTech
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Official Page
Worldinconflict.com
Release Date
Released Sep 17, 2007
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