Warzone 2100 is a real-time action and strategy game set on earth in the 21st century. Upon entering the postnuclear world of Warzone 2100, you establish your base. Here you conduct research, design and manufacture vehicles, build new structures, and prepare your plans of global conquest. Each campaign features a large campaign map and six or more sub-maps. As key objectives are reached on the campaign map, missions are activated on the sub-maps. These missions are varied and feature everything from hit-and-run attacks to holding territory. The combat is fast and frantic with amazing effects and a true 3-D world with rotatable and zoomable cameras. Weapons range from bullets and lasers to explosive weapons that blast large areas of the highly detailed 3-D battlefield.
The 1.11 mod for the retail Warzone 2100 1.10. It is inofficial and not recommended for online play. Not compatible with any of the new 2.x versions!
1.11
Flying Truck – No longer are you restricted to where you can get to.
Flying repair vehicle – Get to your damaged units even faster
Flying Sensor – Airborne version of the sensor vehicle
Adjusted Dragon body to properly reflect its nature. Was previously under powered engine wise
Adjusted Wyvern body power output.
Structure Screen for research centers finally fixed. Now automatically sets limit to 5 instead of 3
Names.txt and ObjectList.txt now updated with latest information.
4 new tilesets added. You no longer have to add these tilesets to Editworld. Also added corresponding dataset files. Ariza, Airwar, Volcano, and Swamp.
New Unit! Have added Cyborg Shock Troops. You wanted it, now you got it. Jump Packs are enabled
Twin Heavy Cannon – Destroy your enemies twice as fast with this puppy
New Transports – 3 new transports to better protect your cyborgs during attacks
Cybors are a little faster now
Other minor tweaks and additions to some units and weapons. Hvy Laser now weighs less. Plasma cannon has also been tweaked some. Weighs less and has slightly better range.
Hmm flying truck...