Warzone 2100 is a real-time action and strategy game set on earth in the 21st century. Upon entering the postnuclear world of Warzone 2100, you establish your base. Here you conduct research, design and manufacture vehicles, build new structures, and prepare your plans of global conquest. Each campaign features a large campaign map and six or more sub-maps. As key objectives are reached on the campaign map, missions are activated on the sub-maps. These missions are varied and feature everything from hit-and-run attacks to holding territory. The combat is fast and frantic with amazing effects and a true 3-D world with rotatable and zoomable cameras. Weapons range from bullets and lasers to explosive weapons that blast large areas of the highly detailed 3-D battlefield.

Report content Warzone 2100 2.0.10 - Windows
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Jan 13th, 2008
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Newest bugfix release for the 2.0 series of Warzone 2100. Just very few new features, mostly bugfixes. - Windows version -

Newest bugfix release for the 2.0 series of Warzone 2100.
Just very few new features, mostly bugfixes.

Excerpt of the ChangeLog:

Version 2.0.10

  • Fix: Make sure that sound still works with libvorbis 1.1 (this got broken in 2.0.9)
  • Fix: Prevent AMD OpenGL driver (slow) software rendering fallback, introduced in 2.0.8 (bug #10486)
  • New: Distributors now should use --with-distributor="Some String" when configuring, so we can track back where crashdumps come from
  • hange: Exit screen looks a bit cleaner than before now
  • Change: Add some more info to the POSIX exception handler (Used compiler, responsible distributor)

Version 2.0.9

  • Fix a sound problem with libvorbis 1.2

Version 2.0.8

  • Possibility to use the zero-key ('0') to assign groups to as well
  • Repeat keypresses if the key is hold long enough (e.g. one press of 'A' becomes 'AAAAAAAAAA' if just held long enough)
  • Fix: Crash upon receiving invalid sound ID numbers (this should fix some issues previously resolved by disabling sound)
  • Reduce the dark borders around the terrain tiles
  • Reduced flickering of ground and water tiles
  • Slightly improved performance
  • Don't add/remove droids to/from groups anymore when selecting or deselecting them

Version 2.0.8 RC 1

  • Protocol-selection removed from "Host Game", since the only option was "Internet"
  • In the "Join Game" menu you can now choose between "IP" (same as the old "Internet" option) and "Lobby" (directly proceed to the Lobbyserver)
  • Remove invalid references to software renderer textures (caused crashes between campaign 1-2 and 2-3)
  • Improve POSIX exception handler reliability (GDB could have had trouble locating the executable)
  • Textures where not properly reloaded when finishing a campaign and continueing with the next
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Warzone 2100 2.0.10 - Windows
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Warzone 2100
Windows, Mac, Linux
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Warzone 2100 Project
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Released 2004
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