A voxel based adventure and RPG. Vox is a highly customizable game where you can create, destroy, edit and build anything you desire. The whole world, every item and object within it, and even the characters and inhabitants of Vox are created using a custom 'Voxel Engine' that allows for an unparalleled level of creativity. Come and explore your imagination!

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Media RSS Feed Report media Standing on frozen mimic. (view original)
Standing on frozen mimic.
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Brainoutboy May 1 2013, 5:05am says:

It looks pretty cool, but it looks more linke he's in some kind of a ward or force field. I think that's because of the color of the ice?

+2 votes     reply to comment
holarndius May 1 2013, 6:54pm replied:

it would be awesome if their were force fields and ward spells/abilities in the game. i love being able to block and hold enemies with abilities like that. also being able to create a wall of force would be awesome, even if its temporary.

+2 votes     reply to comment
AlwaysGeeky Author
AlwaysGeeky May 2 2013, 9:30pm replied:

Great ideas guys, keep em coming. And I hope you don't mind if I experiment and maybe put some into the game :P

+1 vote   reply to comment
darthtader70 May 4 2013, 2:42am says:

What I would REALLY like to see implemented, is maybe just one BIG Boss, or just AI in General. Like, for the Sand World, do a Giant Mummy or a Giant Skeleton with a Fire Bow. And for the grassword do like a Rock Golem. Something that will stand over you and scare you. Hope to see something like that implemented.

+1 vote     reply to comment
AlwaysGeeky Author
AlwaysGeeky May 4 2013, 3:05pm replied:

There is already a king slime boss that is available during the grassy area.

I have plans for other bosses, just like you suggested ;)


+1 vote   reply to comment
DragonMenn May 9 2013, 1:53pm says:

i kant install the game
why ?
i have buy it

+1 vote     reply to comment
AlwaysGeeky Author
AlwaysGeeky May 10 2013, 11:28pm replied:

I think Desura had mirror problems, does it work now?

+1 vote   reply to comment
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Apr 30th, 2013
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