For Video update: Youtube.com

Have you ever found it weird that most historical games follow only a specific version of the story? Each historical battle may have more than one side of the story where the losers tell a different story than the victor.

Victores Et Victos lets the player take control of one of the commanders in a famous historical battle and lead the subordinate troops into combat. Each historical battle can have more than one scenario, which can affect which character will appear in the battle, how many troops, army composition, weather, battle event, and even the faction involved. For example, the Battle of Hastings will feature a scenario based on the Norman poem "Carmen de Hastingae Proelio", which exaggerates that the Saxon army outnumbered the Norman army 10 to 1. Compared to another scenario based on the Saxon chronicle that recounted the Saxon army as the underdog in the battle.

In the full release, the game will feature 3 pre-set campaigns featuring:

  • Ancient Egypt New Kingdom era (4 Battles)
  • The rise of English Norman (7 battles) involving
  • The Ottoman Empire (6 battles).

Accordingly, the game will feature historical troops of the factions involved, such as Norman Conroi, Huscarl, Ottoman Janissary, Sea People Raider, Egyptian Chariot, and many more. Each leader and troop will have different strengths, weaknesses, sets of equipment, skills, and traits.

The game is an open-source serious (educational) game project: The source code of the game is available at the source code link.

The current stage of the game is still far from the full release version of at least 1 more year of development. All feedback and suggestions are appreciated and will help improve the game further.

Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
Development Demo

Development Demo

Demo

A stable version of the game with simple AI for battle units. The demo includes a demo map with 4 scenarios to test the game's battle mechanic and an...

Dream Decision

Dream Decision

Demo

A somewhat stable version of the revisit unit combat system and unit editor. Things not working yet in this release: - Custom map - Sub-unit editor ...

Preparation for Chaos

Preparation for Chaos

Demo

The game is somewhat stable enough for playtesting.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
Scourge of War: Waterloo

Scourge of War: Waterloo

Real Time Tactics

Scourge of War: Waterloo follows in the footsteps of its American Civil War predecessors and takes the action to one of the most famous battles in history...

Sudden Strike 4

Sudden Strike 4

Real Time Tactics

Sudden Strike 4 sends you off on three extensive campaigns set amongst the battlefields of World War II.

Total Conflict: Resistance

Total Conflict: Resistance

Real Time Tactics

A unique symbiosis of global strategy, tactics and first-person action. Realistic mass battles, many types of armored vehicles, weapons, uniforms, unique...

Men of War: Red Tide

Men of War: Red Tide

Real Time Tactics

Introduces a new story driven campaign based on the writings of Soviet scribe Alexander Zorich, as well as dozens of new or upgraded units and weapons.

Dawn of War II

Dawn of War II

Real Time Tactics

It is the 41st Millennium in Sub-Sector Aurelia, a cluster of worlds on the edge of the Galaxy, and a battle of epic proportions is about to begin. Ancient...

Dawn of War II: Retribution

Dawn of War II: Retribution

Real Time Tactics

Command any of the six unique factions in the next stand alone expansion of the critically acclaimed Dawn of War franchise. Build a massive army or lead...

X