There will be some new features coming to Velocity Brawl that we are able to implement now that we're in Unity. Sliding, which allows you to dodge enemy fire and get into cover, TF2-style classes, each with their own custom loadout, and a physics based player controller, which enhances and compliments the movement-based style of gameplay found in this game.
Moving to Unity
We have moved to Unity, changed our artstyle, and are in full gear. Here's a video of what our programmer accomplished in one night.
Posted by TheOnionChef on