Untold Universe intends to add over the cube-based voxel game concepts a social component thanks to the MMO part, and a strong gameplay giving players a goal and a role to play in the global colonization effort of the universe.
When connecting to the game the first time, you will be a pioneer freshly arrived from the known universe. You will discover the Border, a part of the universe that does not obey the same rules as ours, and is still to discover and tame. Equipped with only your ambition and the Valhalla Digital pioneer starter pack, you will have a chance to start back your life, and become one of the most reputed industrial, commander, pilot, pirate, or anything that could make you rich, powerful and respected by your peers!
This are the global features we are targeting:
Currently, Untold Universe is in private Alpha. The game still is in a very early build, and does not contain many features.
But we are progressing fast, making new versions and adding new features on a regular basis. Along with new updates comes batches of Alpha keys, allowing more and more players to enter, test and help us build the game! We, indeed, are very interested in our players feedback and opinions, and are trying to adapt our development to these. Also, to be sure that we are building a game that the players will love, we are submitting the next feature choice to a players vote!
The game should enter a private Beta stage after summer, when more features will be implemented and the servers will be more stable.
Many things are happening around here lately. While working on the combat feature, which is almost done, we also closed the Alpha subscriptions and announced that we are preparing a Kickstarter campaign for Untold Universe!
We wrote an article about it on our Dev Blog, which explains why we are doing this. Feel free to read it and comment!
We will come back to these subjects in the future as the Kickstarter should be ready soon, but meanwhile, please let us introduce the first concept arts for the pioneer character!
What you can currently see in-game as the game character is a place holder destined to disappear, to be replaced with an animated customisable model.
The difficulty here is to balance two important aspects in our opinion: a character detailed enough to be equipped with many tools and clothes useful to fulfil your chosen role, while keeping it simple enough so it does not looks weird in a world of cubes and slopes!
We also worked on conceptualizing the different looks that your character will adopt depending on what needs to be done: piloting, commanding, building, mining... Some of these assets will depend on your current equipment, while some will be pure vanity like hair styles.
As you can see, the game will feature a male and a female character, and will be given the opportunity to differentiate itself from others.
So tell us, how do you find it?
Latest tweets from @fenrislair
@fireb505 Thank you very much!
Jul 17 2014, 11:21am
Jul 17 2014, 11:17am
@dparente Here you go! Voted, good luck with your greenlight and thank you!
Jul 16 2014, 3:15pm
Jul 16 2014, 6:28am
Jul 7 2014, 12:41pm
Jul 5 2014, 4:13pm
@AlanZucconi Happy you like it!
Jul 5 2014, 10:38am
Jul 5 2014, 10:00am