Underrail is an old school turn-based isometric indie role playing game that focuses on exploration and combat. It's inspired by western RPG classics such as Fallout, Arcanum, Neverwinter Nights and System Shock 2.
This game is shaping up to be absolutely excellent, of course comparisons with Fallout (one of the obvious influences for Underrail) are expected, but without sounding like a fanboy in many ways this game surpasses Fallout, in terms of features like the traps, the amount of weapons, equiptment and thingies you can pick up into your inventory is at least as much as multi-million dollar RPG's made in the 90's and even today. And from an indie game made (?) by one person, even at this early alpha stage the huge skill-based rules system, the quests and dialogue choices,.... well it's staggering.
This game deserves everyone's support, it's almost a crime it's being sold as low as 10$
Big multi million dollar software developers make some epic games and sometimes not so big indie developers make some epic games too. Thank you so much for this gem. This is the type of game that got me into PC gaming in the first place, way back in the 90's. I will enjoy every second of this and I hope you continue and build upon this model. The potential of this type of game has not been realized.