A roguelike game inspired by the literature of Jorge Borges, Umberto Eco & Neal Stephenson, and the games Europa Universalis and Dark Souls. URR aims to explore several philosophical and sociological issues that both arose during the sixteenth and seventeenth century (when the game is approximately set), and in the present day, whilst almost being a deep, complex and highly challenging roguelike. It explores questions of philosophical idealism, cryptography, linguistics and the writing and formation of the historical record, and will challenge players to hopefully think in ways and about themes that are rarely touched upon by games.

Post news Report content RSS feed World map generation finished!

A look at a generated Ultima Ratio Regum worldmap; a bit about how it's made; and what comes next.

Posted by on

As of several days ago, the world generation for 'strategy roguelike' Ultima Ratio Regum is complete!

An example of a procedurally generated map looks like this:

A full-size version of this picture can be found here, and the accompanying blog entry discussing it can be found here.

Each square on the world map is 200x200 squares of the actual map the player walks around on. The world map first creatures two or three continents, then randomises their borders a little bit, which sometimes results in the continents joining back up. Then it spreads out climates and biomes according to how high or low on the map it is. After that, forests are added in a density according to the climate; there are few 'forest' squares in deserts (ie oases) but a huge number in tropical areas. Volcanic islands are then thrown in, followed by valleys, mountain ranges, and rivers flowing out of the mountain ranges to the ocean, lakes, or valleys. What does everyone think? Now I just need to get cities, territories, and things like dungeons/caves/forts etc spawning.

You can read more on my devblog, Facebook page, or Twitter feed. The devblog is updated weekly on Mondays, and the Twitter/FB roughly daily. Plus, those who follow will get updates first, and may gain access to the alpha (or particular facets of the alpha) before the general public. Stay tuned! : )

Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Ultima Ratio Regum
Send Message
Release date
Game watch
Start tracking
Post news
Related Games
Ultima Ratio Regum
Ultima Ratio Regum Roguelike