A roguelike game inspired by the literature of Jorge Borges, Umberto Eco & Neal Stephenson, and the games Europa Universalis and Dark Souls. URR aims to explore several philosophical and sociological issues that both arose during the sixteenth and seventeenth century (when the game is approximately set), and in the present day, whilst almost being a deep, complex and highly challenging roguelike. It explores questions of philosophical idealism, cryptography, linguistics and the writing and formation of the historical record, and will challenge players to hopefully think in ways and about themes that are rarely touched upon by games.

Report article RSS Feed Ultima Ratio Regum v0.2 released!

After four months of hard work, I bring you a new version, complete with two colossal secrets.

Posted by UltimaRatioRegum on Nov 26th, 2012

At long last, Ultima Ratio Regum version 0.2.0 has been released!

It can be downloaded here:

New features include graphically redone world maps:

A detailed guidebook:

Multi-square trees, which - along with the ground - shade according to time of day and season:

Sixteen unique skill trees:

And two massive secrets I haven't revealed through-out the entire development process. You'll know them when you see them...

You can keep up to date on my devblog, Facebook page, or Twitter feed. The devblog is updated weekly on Mondays, Facebook a few times a week, and the Twitter roughly daily. Any thoughts, please leave them in the comments!

Post comment Comments
ethanethan Nov 26 2012, 3:53pm says:

Looks and feels awesome; very polished and deep!

+5 votes     reply to comment
UltimaRatioRegum Author
UltimaRatioRegum Nov 26 2012, 4:27pm replied:

Thank you very much :) - great to hear.

+3 votes   reply to comment
Deanor Nov 26 2012, 5:46pm says:

It looks totally and utterly amazing. I can't wait to see more features implemented, this is really shaping up to become a *great* roguelike.

+3 votes     reply to comment
UltimaRatioRegum Author
UltimaRatioRegum Nov 26 2012, 7:53pm replied:

Ah, I need to find a phrase other than "Thank you". Nevertheless, thanks a ton for those very kind words! Very glad you like it; it's not exactly like most roguelikes (no fantasy?! MINIMAL COMBAT?!) but I hope, before too long, that you're right!

+4 votes   reply to comment
wareye Nov 27 2012, 4:32am says:

The game is in ASCII just like one of my favourite games dwarf fortress,
but you manage to give it a great, simple and convincing look.
This is one of the games I am really looking forward to.

ps: sorry in advance for my english.

+1 vote     reply to comment
UltimaRatioRegum Author
UltimaRatioRegum Nov 27 2012, 9:18am replied:

Thank you - I'm trying hard to make the graphics as clear as possible, whilst also making them look the best they can. Thanks a lot :) (and no problem, your english is perfectly good!)

+3 votes   reply to comment
lyrrad999 Nov 29 2012, 4:57am says:

nice gonna try it now

+1 vote     reply to comment
UltimaRatioRegum Author
UltimaRatioRegum Nov 29 2012, 7:03am replied:

Let me know what you think :)

+1 vote   reply to comment
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Ultima Ratio Regum
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