A 2D science fiction tower defense game. Based on Löve2d/Lua, with pre-rendered 3D graphics and some light/shadow effects and a lot of postprocessing shaders. It started as a "48 hour game jam" game in which we actually took time to sleep, so the actual time spent during the jam was less than 24 hours, stretched across a weekend. There has been significant development after the original jam.
Munich Indie, a loose collective of indie game developers with a penchant for game jams, have released post-jam, pre-release version 0.7 of Turres Monacorum...
turres monacorum sci-fi td 0.7 released!
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.