Left4Quake aims to bring Left 4 Dead to the Playstation Portable.

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PC vs PSP Features
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Desticurve
Desticurve Dec 24 2012, 5:09pm says:

Hint of a release? I think I can help the witch with her problems.... Didn't work out so well last time though........

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Skullboy99
Skullboy99 Dec 24 2012, 5:56pm says:

sweet!

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el-pepi
el-pepi Dec 25 2012, 3:08am says:

Maybe you could just make an entity on the maps that if the bots are near to, they just turn their flashlights on.

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Ghost_Fang
Ghost_Fang Dec 25 2012, 4:49am replied:

i was actually thinking of that too, like a func_ brush if they are inside it (dark areas) they would turn their flashlights on

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WildMint
WildMint Dec 25 2012, 5:45am says:

Cutscenes ^^
Merry Christmas everyone!

+1 vote     reply to comment
juicytoot
juicytoot Dec 25 2012, 11:15am says:

Wow, and it doesnt exactly need bot flashlights i mean i usually down ,y partners at the beggining.

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Desticurve
Desticurve Dec 25 2012, 12:23pm replied:

man your just a juicy little toot :D

+1 vote     reply to comment
Ikill4fun32
Ikill4fun32 Dec 25 2012, 5:15pm says:

i don't know much... but maybe a node (if a node is what i think it is)

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Note: there is alot more features for each that aren't noted here. But I figured I would point out the larger, more important features. As you can see the PSP is almost up to par with the PC, the only thing about the bots using their flashlights is that it uses a Darkplaces only bulletin (getlight) and it may or may not be ported to the PSP engine.

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Date
Dec 24th, 2012
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