Towns brings a fresh new take on the city building/management genre by introducing many RPG features.

Post tutorial Report article RSS Feed Towns 0.37 TN Guide (Basic building)

This intuitive guide serves as a means to introduce new characters to the complex building scheme in Towns. These guides will each handle a single aspect of gameplay with a step-by-step approach.

Posted by alexpoysky on Dec 2nd, 2011
Basic Other.

Hello everyone!

We here at SMP have been mulling over how to go about showing all our newcomers how to play our game without having to scour the internet in search of a good wiki article.

We know how daunting the game might be, but rest assured that by the time you finish reading this short articicle you will have the basic knowledge of how to make all structures in the game.

We like to call these guides:
Towns TNG (Total Newbie Guide)

Part 1: Your first building!

Your first time playing eh? Not sure what all those icons do? Well, let’s start with the basics.You are going to want to build a carpentry as soon as possible.

Start off by chopping down some wood by selecting the CHOP icon at the bottom

Your cursor will turn into a selector, click once, drag your mouse, and click a second time to select a large area. PRO-TIP: Shift+click in order to select multiple areas, quite useful for mining later on!

Notice the purple boxes underneath those trees? That means they are highlighted for chopping. This same functionality applies when constructing, harvesting, tilling, or anything else that requires selection!

Your civilians will start chopping the trees down, leaving precious wood behind.

Build a stockpile by clicking on the stockpile button on the bottom, then select raw materials. Highlight an area, click, and see the area become a highlighted stockpile. PRO-TIP: Right click on it to select what types of materials can be placed in the stockpile.

Your building needs walls! Click on the wall icon on the top right of the panel.

Now select "Log wall" from the top. Hold shift down and select an area that contains a minimum of 3x3 squares. PRO-TIP: Log walls decay over time, and are best used as begginer walls to make the carpentry. Once the carpentry is set up you can make the much better wooden walls.

Your little guys will start making the walls, placing them where you designated. Once finished, click on the zones icon from the bottom, go to the left and click on the carpentry zone icon, and click inside the building. Drag out to select the interior of all four walls, you will know you have done it right when the drag selection becomes white.

Now it’s a carpentry, but it has no roof, nor any furniture! Let’s place a carpenter’s workbench by clicking on utils on the right, then on the carpenter's workbench (which can only be placed within the carpentry zone... go figure...) and finally click on where you want it placed.

Now that the bench is placed, you can make a door (which requires the bench and some wood as you can see.) Click on the back button to return to the main right menu, then click on furniture. Click on door, then click on the open space in your building.

And there you have it, your first building! This same methodology applies to every building in the game. Each has it’s own requirements, and you can make some really fantastic buildings with the custom building sizes.



Post comment Comments
ElBaron Dec 3 2011 says:

Being a 0.37 noob this was helpful in guiding me along the interface change.


+2 votes     reply to comment
Edswor Dec 5 2011 says:

Great guide but almost figured all of it playing around. There will be more advanced ones?

+1 vote     reply to comment
alexpoysky Author
alexpoysky Dec 5 2011 says:

yes there will. I'm currently not at home for the next few days. But rest assured I will be making more videos, scripting, and making some nice tutorials in the upcoming weeks

+1 vote   reply to comment
coderbill Dec 6 2011 says:

Is there a list of keyboard commands? I did a LOT of searching to find that <SPACE> is pause. Any other keys?
AWESOME game: cant wait for beta. Finally, a DF I can play!! :)

+2 votes     reply to comment
supermalparit Creator
supermalparit Dec 6 2011 replied:


Arrow keys -> Move the view
Space - Pause
Q/A or mouse wheel -> Up level/down level
W/E (or using the button on the interface) -> Move through the citizens
Control -> Toggle roof view and transparency of walls
TAB -> Toggle roof view

+3 votes   reply to comment
maxslamer Dec 9 2011 says:

game looks cool but kinda looks like mind-craft is it different then mine-craft or is basically a copy of mind-craft

-2 votes     reply to comment
maxslamer Dec 9 2011 says:

going to download but first. i need some information on what fun it is and how you would the game and a 1 out of 10 recommendation. i also need some info from some mems about what basic starter (newbie) should download to start and how to advance. i'd like to know if there are updates. and if their is limitation on control for the game sorry this is so long. respond back or email me at thanks

+1 vote     reply to comment
HumbleLinux Dec 17 2011 says:

Finally I played for a few hours... game has great potential, but needs lots of work indeed.

+1 vote     reply to comment
onelegged Dec 18 2011 says:

Why can't i set zones.

+1 vote     reply to comment
TheLordOfThis Jan 27 2012 says:

how do u incease your population

+4 votes     reply to comment
stokescomp Feb 14 2012 says:

Yes, how do you increase the population. And it would be good to make it known how much food you have. I have run out of food a couple times and after that they stop moving and refuse to eat and then die after a few minutes.

+2 votes     reply to comment
stokescomp Feb 14 2012 says:

one thing I thought of is you should be able to make bridges accross water. How do you do this? I found out how to make more people. You make 1 3x3 personal space for each person you have and then make more personal spaces for each extra person you want to be able to add to your population. What makes them come? Do they come just when you have an empty bed or enough food or what.
One thing I would like is the ability to maybe dig up so you could get into the other side of the river from the under ground level. Also I would like to be able to teach my people to swim so they could dam up the water if they flooded their level from the river.

+2 votes     reply to comment
spayder26 Feb 25 2012 says:

Would be nice If you add a briefly HUD description (I'm unable to find the meaning of the upper side stats).

+1 vote     reply to comment
spayder26 Feb 25 2012 replied:

Nevermind: it's the ingame date. xD

+1 vote     reply to comment
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Released 2011
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SMP Developer & Publisher with 2 members