ALPHAFUNDING +FAILED+ | TEAM GOT DISPERSED In order to continue development, we have to put a new team together, and fund the game through alternative source of funding. That will take some time. This project has not been abandoned. Unless information comes from the official source, please disregard online rumors. Indie game dev is a very tough business and the year 2013 is even tougher due to many new indie studios funded by former AAA developers. Competition for human resources and funding is fierce. People who believed it the game and ordered alpha - huge thank you, you will never be forgotten and when the game is resurrected, we will make it up to you, somehow. Thank you for understanding.

Report article RSS Feed Tomes of Mephistopheles new patch!

Some of the new features that are in the alpha 3 update: - Mouse inversion toggle and mouse sensitivity slider in the menu - Slower guided spells to allow more robust control over them - More aggressive and "smart" AI - Improved ambient lighting - Group mob with group leader - New types of skeletons (new abilities) - and more

Posted by motorsep on Mar 9th, 2012

New update and new features! They say a picture worth a thousand words. I am not sure what a video worth, but I bet much more for sure ;)


Tomes of Mephistopheles: alpha gameplay - Desura

Some of the new features that are in the alpha 3 update:

- Mouse inversion toggle and mouse sensitivity slider in the menu
- Slower guided spells to allow more robust control over them
- More aggressive and "smart" AI
- Improved ambient lighting
- Group mob with group leader
- New types of skeletons (new abilities)
- and more

Full changelog at Tom.kot-in-action.com

Post comment Comments
Solid-Head
Solid-Head Mar 9 2012, 12:08pm says:

Looking very good!

Like a true good old dungeon crawler without the grid like mouvements!
Look very promising

Add a couples more feature and I'll buy it

+3 votes     reply to comment
motorsep Author
motorsep Mar 9 2012, 12:43pm says:

Thanks!

+2 votes   reply to comment
Davilink
Davilink Mar 9 2012, 8:21pm says:

This patchs is good. But i want to know do we can hit more than one target in same time ?

+1 vote     reply to comment
motorsep Author
motorsep Mar 10 2012, 10:58am replied:

Yeah, you can hit more than 1 enemy with 1 swing of the sword.

+1 vote   reply to comment
sakuramboo
sakuramboo Mar 10 2012, 12:47am says:

I noticed more lag with this patch. The movement is now a little gittery. Still playable, but annoying.

+1 vote     reply to comment
motorsep Author
motorsep Mar 10 2012, 10:58am replied:

What hardware are you running the game on?

+1 vote   reply to comment
sakuramboo
sakuramboo Mar 11 2012, 9:41pm replied:

GeForce 9600 GT, AMD Athlon(tm) 64 X2 Dual Core Processor 5000+, 2 GB RAM.

The previous version was very smooth. This patch brought some gittery in frame rate.

+1 vote     reply to comment
uowaep
uowaep Mar 11 2012, 10:02pm replied:

There is a performance upgrade coming in the next patch.

+1 vote     reply to comment
AlexVSharp
AlexVSharp Mar 10 2012, 7:59am says:

The player is actually a skeleton himself! Plot twist! XP

Anyway, be careful with the blur effect. It can ruin the whole experience if done incorrectly.

+2 votes     reply to comment
axiomaticstatic
axiomaticstatic Mar 11 2012, 12:26am says:

From this video it looks like you have to rely more on 'magic'then 'might'. i hope in the final game duking it out toe to toe is still a viable option. Still, looks damn awesome.

+1 vote     reply to comment
uowaep
uowaep Mar 11 2012, 10:32pm replied:

AI can run in the next patch. It makes things a little more hectic.

+1 vote     reply to comment
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Tomes of Mephistopheles
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Windows, Linux
Developer & Publisher
Kot-in-Action Creative Artel
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