Alpine Village 2 (New spawnpoints for team survival)
Prison 2 (New spawnpoints for team survival)
Island Estate 3 (New spawnpoints for team survival, Different Terroristunits in Sp/Coop.)
Penthouse 2 (New spawnpoints for team survival. Mapsize has changed.)
Import/Export 2 (New spawnpoints for team survival. Mapsize has changed.)
Peaks 2 (New spawnpoints for team survival. Some other changes.)
Parade 2 (New spawnpoints for team survival. Mapsize has changed.)
Warehouse 2 (New spawnpoints for team survival)
Training 2 (Retextured, New Spawnpoints for team survival, Different Terroristunits in sp/Coop.)
Streets 2 (Retextured, New spawnpoints for team survival, Different Terroristunits in Sp/Coop.)
Presidio 2 (Retextured, New spawnpoints for team survival, Different Terroristunits in Sp/Coop.)
Bunkers Day 2 (New spawnpoints for team survival)
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Nordicus Competition Mappack II
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Map Versions: V2.0
RvS Version: V1.60
Release Date: 2007.01.25
Compiler/Retexturer: Waylander
Email: waylander@nordicus.org
Site: Nordicus.org
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Maps Included in this mappack:
------------------------------
Alpine Village 2 (New spawnpoints for team survival)
Prison 2 (New spawnpoints for team survival)
Island Estate 3 (New spawnpoints for team survival, Different Terroristunits in Sp/Coop.)
Penthouse 2 (New spawnpoints for team survival. Mapsize has changed.)
Import/Export 2 (New spawnpoints for team survival. Mapsize has changed.)
Peaks 2 (New spawnpoints for team survival. Some other changes.)
Parade 2 (New spawnpoints for team survival. Mapsize has changed.)
Warehouse 2 (New spawnpoints for team survival)
Training 2 (Retextured, New Spawnpoints for team survival, Different Terroristunits in sp/Coop.)
Streets 2 (Retextured, New spawnpoints for team survival, Different Terroristunits in Sp/Coop.)
Presidio 2 (Retextured, New spawnpoints for team survival, Different Terroristunits in Sp/Coop.)
Bunkers Day 2 (New spawnpoints for team survival)
-----------------------------
Team Survival Spawnpositions:
-----------------------------
Alpine Village 2 - Outside Lower House & Behind Top House.
Prison 2 - Cantina & Corridor below original green spawn.
Island Estate 3 - Poolarea & Entrydoors.
Penthouse 2 - Below Garden & Kitchen.
Import/Export 2 - Close To Original Green Start & Outside Receptionarea.
Peaks 2 - Bridge Area & Side Buildings.
Parade 2 - Casino Alley & Cafeteria.
Warehouse 2 - Upper Boxroom & Behind Officebuilding.
Training 2 - Back of Two & Behind Three.
Presidio 2 - Close To Little Stairs Down & Close To Big Stairs Up.
Streets 2 - Original Green Start & Little Boxroom.
Bunkers Day 2 - Left Side & Left Side (from their pov).
---------------------
Game Modes Supported:
---------------------
All modes are supported on each map except Parade, Penthouse and Import/Export where i
had to remove some gamemodes due to changes in mapsize.
If the map shows up in the menu, its supported.
---------------------------
Files Included/Install Dir:
---------------------------
maps:
Alpine_2.rsm
Alpine_2.ini
Alpine_2.tga
Bunkers_Day_2.rsm
Bunkers_Day_2.ini
Bunkers_Day_2.tga
Import_Export_2.rsm
Import_Export_2.ini
Import_Export_2.tga
Island_Estate_3.rsm
Island_Estate_3.ini
Island_Estate_3.tga
Parade_2.rsm
Parade_2.ini
Parade_2.tga
Presidio_2.rsm
Presidio_2.ini
Presidio_2.tga
Prison_2.rsm
Prison_2.ini
Prison_2.tga
Peaks_2.rsm
Peaks_2.ini
Peaks_2.tga
Penthouse_2.rsm
Penthouse_2.ini
Penthouse_2.tga
Streets_2.rsm
Streets_2.ini
Streets_2.tga
Training_2.rsm
Training_2.ini
Training_2.tga
Warehouse_2.rsm
Warehouse_2.ini
Warehouse_2.tga
-
staticmeshes:
R6_Rogue_Spear_SM.usx (Note: Will overwrite the original file from
Bunkers Day. Its the same file so either let it be overwritten or don't.)
-
textures:
Streets_2_T.utx
Training_2_T.utx
Presidio_2_T.utx
R6_Rogue_Spear_T.utx (Note: Will overwrite the original file from
Bunkers Day. Its the same file so either let it be overwritten or don't.)
-
system:
Nordicus_2.int
-
+ A Nordicus_2.txt (Readme)
--------
Credits:
--------
All maps expept Bunkers Day 2 were done by Ubisoft, Bunkers in RvS was
made by Johnny Myshnall a.k.a Hunter Johnny. The textures used in the retexturing
of Training, Presidio and Streets were made by Ubisoft for the freely released Iron Wrath.
Also thanks to the knowledge of Beckett at rvsmaps.com and the people at rvsgaming.com.
----------
Clansites:
----------
Snapsclan.com
Dabroz.org
Superfug.com
Ragamuffinsquad.com
Nes-clan.net
Kurkot.com
Nordicallstars.se
Danishtaskforce.dk
Viribusunitis.se
Srw.se
Spcows.com
Eldershaven.net
Nwo.dk
Stsweden.com
+ Many Others!
-------------->
Enjoy!