Tiny Battles is a web based (HTML5) multiplayer strategy game taking place on an 8x8 grid (just like chess). One core feature is that all strategy takes place in a single setup phase. Basically there is only one ”turn” for each player. Players don't know about the opponents ”moves” until after the game has already been simulated. One design goal has been that the outcome of a specific game should be roughly equal amounts of Luck, Resources and Skill. Over a large number of games the Luck factor will disappear so that the ranking will be based purely on Resources and Skill (Resources are the different units you have collected so far).

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MA-Simon
MA-Simon

Looking good! Nice idea too, glad you keep working with games! :)

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ineedcash12
ineedcash12

This is like a game of checkers where you have only 1 move, the setup.

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Guest
Guest

The sprites are just placeholders, right? I mean the units are from Realm of the Mad God, so I'd hope you're just showing off how the game is currently working.

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Borundin Creator
Borundin

They are not placeholders. I have a license (as do RotMG) to use these sprites from the creator: Oryxdesignlab.com

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Tiny Battles
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Spelagon
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Fantasy
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I have temporary #screenshotsaturday website up this week as well: Dl.dropboxusercontent.com

Feb 27 2016

1503 tweets so far this weekend. Seems a lot!? Hope nothing is broken...

Feb 20 2016

I think my #screenshotsaturday website is finally updating automatically as one would expect: Dl.dropboxusercontent.com

Feb 20 2016

Temporary #screenshotsaturday website now has latest tweets at top

Feb 20 2016

Ohh, seems the sorting is wrong. Working on it...

Feb 20 2016

Hosted on Dropbox so hope performance will be OK

Feb 20 2016

Hi all. I have a temporary #screenshotsaturday site up and running here: Dl.dropboxusercontent.com

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RT @newsycombinator: Google Embraces Docker, the Next Big Thing in Cloud Computing Wired.com

Jun 9 2014

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