Thief: The Dark Project is a single player stealth-based game made by Looking Glass Studios for Microsoft Windows PCs and published in 1998 by Eidos Interactive. The player takes the role of Garrett, a master thief plying his trade in an unnamed city. Garrett posesses great thieving and stealth skills, including an almost preternatural ability to hide in shadows. These skills come partly from his growing up as a street urchin and from his later education with the secret society known as The Keepers. The game follows Garrett as he clashes with the powerful and embarks on a journey into the City's strange history, stirring up more than he bargained for.

Description

I've been hired by an eccentric but wealthy man called Ranfield to retrieve something for him. The object in question is a holy relic, the skull of St. Lambert. The man claims to be a distant relative of St. Lambert and would like to place the skull in his family tomb. Personally I don't care if this is true or not, just as long as he pays well. According to Ranfield, the skull is kept in the reliquary of a hammerite monastery called Redmound. The monastery is situated to the west, in the outskirts of the City. Getting inside might prove to be difficult since the gates are guarded day and night. However, a few years back the Hammers bought a warehouse close to the monastery. The best way inside is probably through this warehouse, as there should be a passage connecting these two buildings.

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Redmound
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