Looking Glass Studios released the sequel to Thief in 2000. Utilizing the same DARK engine that powered the original Thief, Thief II had an almost identical look and feel, with only minor graphical and programming improvements. The basic gameplay was also fundamentally similar to the original Thief, but many new elements had been added, including technological gadgets such as a remote eye camera. Other changes include an increase in the number of A.I. behaviors, and the addition of female guards and soldiers. Responding to criticisms of the original Thief, the missions in Thief II were designed much more around typical thief-like behavior, and much of the game is spent robbing the rich denizens of the City rather than battling monsters. In fact, the player encounters almost none of the monsters from the original Thief except for burrick heads mounted as trophies in some of the mansions, and a few zombies and apparitions.

Description

This mission is dedicated to Pavlovscat. Once Again Garrett travels through space on an important mission to save the planet Earth. This time Garrett has to travel to Jupiter to retrieve an important Emerald, the so-called Emerald of Life that is believed to be important for the life of planet Earth. The Keepers have been tracking a castle that has disappeared from Earth and it's this castle that holds the Emerald of Life. After three years the Keepers found out that this castle is located on Jupiter.

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Lost Castle
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