Looking Glass Studios released the sequel to Thief in 2000. Utilizing the same DARK engine that powered the original Thief, Thief II had an almost identical look and feel, with only minor graphical and programming improvements. The basic gameplay was also fundamentally similar to the original Thief, but many new elements had been added, including technological gadgets such as a remote eye camera. Other changes include an increase in the number of A.I. behaviors, and the addition of female guards and soldiers. Responding to criticisms of the original Thief, the missions in Thief II were designed much more around typical thief-like behavior, and much of the game is spent robbing the rich denizens of the City rather than battling monsters. In fact, the player encounters almost none of the monsters from the original Thief except for burrick heads mounted as trophies in some of the mansions, and a few zombies and apparitions.

Description

Lord Bafford inherits a gift-a mechanist servant. A few months later, the town is stirred with rumors of Lord Bafford's extreme wealth, and more importantly, Where did he get it? A violent gang of thieves and thugs abducted Lord Bafford's Servant, and girlf friend with extorsion in mind. They will stop at nothing to extort Bafford's secret to wealth. Lord Bafford has beefed up security, as he plans on keeping his tremendous fortune. Maybe his throne room will be of actual use to him someday ? His eventual plan is to buy the city, and then the surrounding territories. With wealth comes problems, and of course corruption. With great wealth comes the burden of keeping it. I have no problem with helping him to lose it...

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Lord Baff Secret
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