An evocative voyage of creativity, discovery and terror....
Ok - thanks to all the beta testers we've just pushed V0.2 (build 135) onto the main branch. WOOT! We finally made it! So much has gone into this update...
colossal crusade update! featuring: mechanical melee warfare is live!
Hello collective creative genius Sorry for the recent lack of comms, we’ve been nailing a whole heap of dev so that we can get this next MASSIVE update...
devlog #13 torpedoes, rockets & racing!
Hello Greenhorns! Over the last couple of weeks, we’ve been busy adding in a bunch of cool new blocks, some most excellent BattleSeas content and some...
devlog #12 harpoons, spiked roller of doom and mechanical blocks
Last week we put out a big update that includes new rotation options, MORE optimization, and new blocks! So if you haven’t checked it out yet, nows...
devlog #11 gauntlet runs, and epic environments!
Hello Leviathan enthusiasts! Massive welcome as always to our new players and huge thank you to all you veterans! This update has taken a little longer...
update v0.1.3 (build 116) huge optimisations, wave machine, rotations & 32bit version
This week, we have quite a bit of exciting new changes and features that are coming up to show you, and of course a few awesome community ships to show...
devlog #10 optimization and rotation!
This week I’d like to talk about some exciting work that has been done, and show off some more community creations!
devlog #9 more optimization!
A look at our recent update and hotfix for some important bugs
update v0.1.2 (build 110) - bug fix
An update on our newest build, and a look at a bit of our roadmap :)
update v0.1.2 (build 109), road map, mac version & optimizations!
This week, we talk about the Stormranger Challenge, and show off some more user creations!
devlog #8 creative creations!
This week we go over how launch has been going, along with some changes coming in the next build!
devlog #7 launch week hype and upcoming fixes!
Early Access now Released! Here is the changelog for the release version, (v0.1):
early access release and v0.1 changelog!
This week we announce all the changes for the week, along with OUR RELEASE DATE!
devlog #6 release date announcement!
Another look at this weeks exciting new updates :)
devlog #5 full steam ahead!
This week, We have water cannons and Tutorials added, along with a few more additions!
devlog #4 water cannons and tutorials!
A lot has been done this week, here is an overview of whats been improved!
tll update 3 - keels and telescopes!
Our second weekly update showcasing all the hard work done on The Last Leviathan during the last week!
tll update 2 - bent boats & new gamemode!
The very first of our new regular updates! yes you read that right! Boom!
the last leviathan update 1 - the one with the flamethrower & ui
After 5 days on Steam Greenlight we are somewhat overwhelmed.. currently sitting in 7th with over 11.5k loggedin steam views, 4.7k Yes votes and a 85...
the last leviathan greenlight update and kotaku!
We have just published The Last Leviathan onto Steam Greenlight. Please stop by and check it out. Thanks!
we are on steam greenlight! awesome!
This is our first article on indieDB, sorry its taken so long! We are a small team in Nottingham called Super Punk Games and we have 5-part time guys...
super punk games & the last leviathan
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