Hey guys, I've recently posted a thread on the DS project forums here, calling for suggestions for gameplay you'd like to see in the game, and in particular, your favorite roguelike gameplay elements that you think would translate well to a first person 3D game.
The project is going well, steadily progressing to a point where I can show it off and actually let people play it, but I need more gameplay, and I'm at a loss as to what to focus on next.
To that end, instead of getting bogged down with smaller tweaks, I'm making a call for ideas that I can implement.
So head on over to the forums and post your favorite ideas!