UnReal World is a combination of roleplaying game and a survival simulation. In a world inspired by iron-age Finland you can track animals, set traps, hunt with bows and spears, tan hides, go fishing, pick berries, cook food, sleep in a temporary shelter or build a log cottage, trade with the villagers, craft items, etc. It has a randomly generated map, skill development and a detailed wounds and combat system. The item crafting is moddable.
This version features an improved system for both melee and missile combat. Also, the wound system for NPCs is now as detailed as it is for the player. Needless to say, there's a bunch of smaller new features, lot's of bugs are fixed, and some old features are balanced and polished.
Posted by erkka on Mar 1st, 2012
The UnReal World version 3.14 is out!
It features a lot of improvements, mainly in the combat system:
The non-player characters now have as detailed wound system as the player. Not only do wounds affect the fatigue rate; injuries in specific body parts are considered also. So, hitting an enemy to his leg would sure slow him down!
When you get attacked by an enemy you can now choose to counter-strike - which can lead to rather nasty results... Of course the good old block, dodge and ignore are still available.
All the weapons have different modifiers for attack and defense. This means that two combatants with knives are balanced, but spear vs. knife is an uneven battle. And if one of the combatans falls down or fumbles with his strike, the other will gain a tactical advantage, ie. an immediate extra turn.
If a combatant or an animal is knocked uncoscious, it is possible to perform a death-blow strike, for example to cut his throat veins. The same goes for player character.
Missile combat is now more accurately simulated. You can aim at specific body parts, and the
size of the target is taken into account. Each shot is traced tile by tile, and deviation from optimal aim can result in the arrow hitting something else instead of the intended target. It is also possible to practice arhery by shooting at stationary targets like doors or trees.
For a detailed list of new features visit the game homepage at www.iki.fi/urw