Leave the farms and cities behind, jump straight into managing your own planets in The Universim, a brand new god-game in development by Crytivo Games and Alexander Koshelkov. The Universim is first and foremost a planet management game. The game begins in the stone age, thousands of years before the modern era. Research plays a crucial role in the game. Players will initially need to reinvent fire in order to survive attacks from wild animals or create cures for deadly viruses and other ailments. We’re developing planets that will have air, weather effects and varying temperatures and natural resources along with deadly natural disasters such as earthquakes, tornadoes, freak storms and meteors. In The Universim you play as a god, you will not interact directly with the population that inhabits your planet, however you will be able to help them. You will have the power to stop wars between cities on your planet or you can ignore them and allow one city to destroy the other.

Post news Report RSS We’re about to take a trip through the Singularity. Care to join us?

The Singularity, formerly known as the iRobot stretch goal, brings with it an entirely new specialization branch in the research tree for your civilization. This new branch includes over a dozen researches all related to Advancing AI and Robotics, but also helps to stop things from getting out of hand. You don’t balance your thumb on top of a nail before striking it, and you also don’t mess around with AI. Besides, you have no idea what random events await you down the road.

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SINGULARITY, NEXT STRETCH GOAL

We’re about to take a trip through the Singularity. Care to join us? The Singularity, formerly known as the iRobot stretch goal, brings with it an entirely new specialization branch in the research tree for your civilization. This new branch includes over a dozen researches all related to Advancing AI and Robotics, but also helps to stop things from getting out of hand. You don’t balance your thumb on top of a nail before striking it, and you also don’t mess around with AI. Besides, you have no idea what random events await you down the road.
These controls allow you set the amount of power that an AI has over your civilization and how much freedom it possesses. It can be useful to automate certain tasks, such as food production, resource gathering and replication, and even service delivery. However, give it too much control over your civilization without the proper precautions and things may turn down kind of a Terminator-esque path. Basically, you lose. Read more about Previously Unlocked Stretch Goals Here.

This additional feature has been created with the hopes of giving players entirely new technology to experiment with and advance their civilization even further. We also wanted it to be quite a volatile specialization branch, meaning that players who aren’t careful with how they research the technology will probably lose their civilization. That could be rather...inconvenient.

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