"I awake once again. Shackled. Beaten. Broken. And yet there is hope. An opportunity..." Enter the darkness of The Tower. A unique, constantly expanding dungeon crawling experience. Use your hearing to find your way through the breathless shadow of the tower's corridors. Revel in torchlight for a brief moment, as the next corridor beckons. Because in this god forsaken place...only the hope of seeing the long-forgotten sun once again will save you.
Dante Knoxx, Lead Designer on The Tower at Narrow Monolith, introduces version 0.5.0 of the game and walks through some of the new elements being introduced in the next build.
Amazing! Very nice detail and atmosphere.
D: no combat sequence, you should show more of how the game plays combat wise :/
Nice to talk about the game, which I could glean from reading a wall of description text... showing on the other hand is better since I can form a better personal opinion. Talk is cheap and full of empty promises - action gets results (in this case action is actual gameplay).
4 minutes 10 seconds of looking at scenery and although it looks well, there is no actual content to keep me wanting to play it.
worked for me. it taught me how to save. There is only one problem in the game: no tutorial. This kinda is your tutorial. Learn it!
I was going to intall the game but... well; Bla...Bla...Bla...Bla... next time try to show us something!!. Thanks anyway!!.