The World of Ashguard have broken into war. The War which will decide which faction will rule and which will perish. The actions you do will decide who will rule. This game is a MMORPG which is designed to be as flexible as possible allowing you the player to do whatever you want and be rewarded for it. This game will allow you to raise armies and take arms against anyone you wish from your own king or lord to the Helrath (A faction from the Dark which is the hell of Ashguard) themselves. This game will have many unique features in it which will make it stand out from the crowed and more interesting than the rest as it rewards skill over grinding.

Post news Report RSS Update (27/07/2013)

This is what been done recently towards The Scrolls of Eithador The Great War.

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A new update of what's been done at I.M The Game Runner recently and where things are in development. Please feel free to tell us what you think of it and if you think I should be focusing or something else other than these.

Worked On

  • Night Watch
  • Death

Night Watch

The Night Watch is the part of the game which enforces the law of each faction/realm and this is controlled by players or a player which can recruit other players or NPC's (Non Playable Characters) to patrol the streets and solve the crimes.
Progress:

  • UI for Recruitment is nearly done.
  • Randomly generated stats for Watchmen(there are females) when Recruiting.
  • Two Skills - Trustworthy (this affects whether they will break the law to follow orders) & Loyalty (this is how loyal they are to the law.)
  • Random Names system setup (Just need to add different names as there is only one at the moment)
  • Fiance break down when Recruiting (Weekly cost, New Weekly cost and total money)
  • Three different write ups on Watchmen

Recruitment Menu


Recruitment Selection - Higher Trustworthy


Recruitment Selection - Same Trustworthy & Loyalty


Recruitment Selection - Higher Loyalty

Death

Death will come in stages, the first being injured where you are knocked down to the ground; you then have two things which can happen, escape or die.

Escaping can be done in two ways, crawling or carried either by a player or a NPC which will allow you to bandage yourself back up which could be done on the battlefield or somewhere safer. If you do not rest then you can continue fighting but you will be negatively impacted.

You can Die in two ways, being executed or bleeding to death. A player can kill you by just attacking you or if you are not quick enough to banged your wounds you will bleed to death.

I have also concerted to do a hardcore mode where you move further down your family tree each time you die but this will be on a separate server if enough money is raised in the future doing a kickstarter(this is a long way into the future and what the money will be spent on will be addressed closer to the time it takes place)

Thanks to Argyrius as well for helping with these idea's!

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