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“The Running Dead,” will basically be an infinite runner that keeps getting harder the longer you run, and will have zombies that will come after the player when he/she is a certain distance away.
These are the City Street's level barricades I've created for the Alpha release. The Models are very low poly I put alot of effort in the textures, specs, and normals which are 512x512 using the texture packer Paul has created so the models share the same material by packing their textures together into atlas files and updating their UV coordinates.